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Jfernando1

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#201   2017-10-15 15:52          
Yeah.
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EliasFD3S

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#202   2017-10-16 19:04          
VS Staff>JF1

Jfernando1

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#203   2017-10-16 19:10          
Thanks, EliasFD3S. Anyway, so I assume that you (Adnan) and Harrison can together get some interesting stuff working with the R34. Making it even better.
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adnan54

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#204   2017-10-20 20:11          
JGTC style rear bumper

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Jfernando1

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#205   2017-10-20 20:11          
Good work, Adnan.
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adnan54

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#206   2017-10-21 05:20          

Midnight Purple


I know it is not perfect, but it is just a quick test :D
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RedCarDriver

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#207   2017-10-21 05:34          
Every single Midnight Purple II or Midnight Purple III R34 was a zenki V-Spec. 1999 for the MPII and 2000 for the MPIII. :)

Also, the Midnight Purple cars (MPII and MPIII) had silver wheels and a matching silver (instead of carbon) wing blade.

Still, nice!

If you want me to show you how to make separate trim levels without needing a whole new chassis, let me know (or take a look at my R33's models.java and chassis java files). It seems like it might be kind of silly to give the Midnight Purple Edition a whole separate chassis.

This post was edited by RedCarDriver (2017-10-21 08:53, 27 days ago)

Jfernando1

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#208   2017-10-21 10:08          
Good work, also, is that matte ENV maps, or is it just specific to that edition?

Can you help me with the trim level thing too, Harrison?
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Bosslack Biggsky

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#209   2017-10-21 11:50          
^ No he's not gonna help you
With so much drama in the V-S-T, it's kinda hard being Bigg B-O-double-S-ninetythree B)




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Jfernando1

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#210   2017-10-21 12:04          
I'll figure it out myself then, then again, I already know one way (not the just adding more chassis way).
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Jfernando1

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#211   2017-10-21 16:52          
By the way, does nearly everyone have the R34, except me?
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EliasFD3S

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#212   2017-10-21 17:13          
# Jfernando1 : By the way, does nearly everyone have the R34, except me?

Only BRCrew and some Adnan friends have it.
I dont wanna be offensive.

adnan54

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#213   2017-10-29 05:37          

NEON


Sadly it "disables" the car shadow :(
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Alexkiller3

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#214   2017-10-29 06:01          
Rear Neon?
Now you need Ricer bumpers and wings.
Use your imagination to build the perfect car

ALAN

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#215   2017-10-29 09:37          
:O

It uses vanilla neons it's totally different script?

skip

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#216   2017-10-29 11:28          
Yaaayy that means I won't have to photoshop them anymore.
RP Police
lol;-;

Bosslack Biggsky

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#217   2017-10-29 13:04          
# ALAN : :O

It uses vanilla neons it's totally different script?

They're made like LE neons, they're light glows just like those in headlights etc.

Adnan, there was something that allowed fixing the shadow removal, the only issue is that adding real neons will fuck up with one of more of the other lights as apparently the game doesnt like too many light sources in one place
With so much drama in the V-S-T, it's kinda hard being Bigg B-O-double-S-ninetythree B)




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adnan54

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#218   2017-10-29 18:36          
Do you know what was that thing to fix the shadow removal? I think the game can handle 5 lights sources at the same time
Im not sure but maybe if we add the lights via java it will not have problem (just a theory)
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Bosslack Biggsky

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#219   2017-10-29 19:44          
It can support more than 5 light sources at once, otherwise you'd not have city lights, fake cars lights etc. Though it goes kind of mad with neons.

Are you currently using a single light source to project both sides?

I remember i had explored into that stuff and got something, as you can see here *LINK*

Each of these neons were a single object(front, left, right, back) with a led-like texture and some work on the rpk, which i cant remember... i doubt i even still have those, it's one of those things that got lost after uninstalling one of the many versions of my sl.

I'll try searching but i'm almost sure i never backed em up.
With so much drama in the V-S-T, it's kinda hard being Bigg B-O-double-S-ninetythree B)




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Pedro_Takumi

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#220   2017-10-29 23:23          
got to say, the neon idea looks cool, what problems did you encounter more with it?

"Success is 99% Failure"
Soichiro

adnan54

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#221   2017-10-30 16:48          
# Bigg Boss93 : It can support more than 5 light sources at once, otherwise you'd not have city lights, fake cars lights etc. Though it goes kind of mad with neons.

Are you currently using a single light source to project both sides?

I remember i had explored into that stuff and got something, as you can see here *LINK*

Each of these neons were a single object(front, left, right, back) with a led-like texture and some work on the rpk, which i cant remember... i doubt i even still have those, it's one of those things that got lost after uninstalling one of the many versions of my sl.

I'll try searching but i'm almost sure i never backed em up.
I mean lights with a texture in the ground like the headlights, if you have more than 5 in a single car they will start to "flick"

I'm using 2 lights sources, i tried to use just 1 but it goes crazy when you drive the car

# Pedro_Takumi : got to say, the neon idea looks cool, what problems did you encounter more with it?
Im not sure if will be possible to add rear and front neons
Something wrong is not right.

adnan54

br
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#222   2017-11-04 01:56          
I have finished the Tommy Kaira kit:



I'm thinking in this one for the next:

Something wrong is not right.

Alexkiller3

gr
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#223   2017-11-04 06:13          
I love Tommy Kaira kit.Will you make and the gauge?
Use your imagination to build the perfect car