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OlympicBeige

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#1   2013-11-25 02:44          
I figured I would start a WIP on here so....
Current projects:
Porsche 959 converted from FM4
Flat 6 (model based on Marco's boxer 4)
Odds are that they will both be finished by the end of the year :)

All of the modeling on the Flat 6 is done, I simply have to put it in-game.


All of the parts for the 959 are in-game and I need to do:
Lights glows
Driver positioning
Physics
Engine positioning
Weight
Anything else script related

Some Pictures:

Gastroker

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#2   2013-11-25 17:08          
Nice work!

Jaziba

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#3   2013-11-25 18:46          
those headlights beeing 2D ruin the car. the rest looks pretty good, always had a softspot for the 959
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MrBluePapaSmurf

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#4   2013-11-25 20:12          
exactly as the top post sayd, fix the 2D lights!

Bigg Boss93

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#5   2013-11-25 20:31          
# Jaziba : those headlights beeing 2D ruin the car. the rest looks pretty good, always had a softspot for the 959
if we wanna be picky there are also some unwelded vertex'
Diegorborges about my Valo fix: "Now all of you must have your slrr folder like this: C:/BIGBOSSisMYlordANDiamHISbitch/SLRR LOL" :O

OlympicBeige

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#6   2013-11-29 03:35          
@BB93 I will be fixing those unwelded vertices in an update soon
@Jaziba is this any better?

Jaziba

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#7   2013-11-29 16:04          
Uhm, nope not really. Try using the "plain" glass material. I bet that would look much better.
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Jesus Christ

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#8   2013-11-29 16:29          
yeah just use plain glass(The same you used for windows) and that'll be ok! :)
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OlympicBeige

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#9   2013-11-29 16:54          
Here it is with the glass material... It still doesn't look right to me though.

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#10   2013-11-29 17:08          
make the glass material a bit darker as in black with lower opacity
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OlympicBeige

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#11   2013-11-29 17:23          
Like this?

Jesus Christ

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#12   2013-11-29 17:26          
yeah.. there's clearly something up with the texture/light

I'd try and get as close as possible to this -;



so that textured material with lower opacity and black base with reflection similar to the one on the glass should do? it always takes some time to get the lights just right..
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OlympicBeige

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#13   2013-11-29 17:47          
This?

This?

Or this?

JoeAlex

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#14   2013-11-29 20:01          
Just say you don't know how to do it, In forza looks perfect with only plain glass...

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Dariuss

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#15   2013-11-29 20:05          
@joealex: no offence, but... why are you such a dick? the guy is learning... if you wanted to say something you better help him.

Jaziba

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#16   2013-11-29 20:30          
the last picture you made is what it should look like! I approve :D
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Jesus Christ

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#17   2013-11-29 20:31          
could you get a more close up of the first one? :) that looks quite good.. forza often gets the textures etc wrong ;) really wrong..
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OlympicBeige

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#18   2013-11-29 20:42          
# Dariuss : @joealex: no offence, but... why are you such a dick? the guy is learning... if you wanted to say something you better help him.
Thanks man!
@Jaziba Yes, I have decided on using the settings for the last picture
@JC The first one is different because the interior of the light has 15 reflection compared to 60 in the other two pictures. Also, here is your close up:

JoeAlex

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#19   2013-11-29 20:51          
# Dariuss : @joealex: no offence, but... why are you such a dick? the guy is learning... if you wanted to say something you better help him.

Just WTF! I just say he don't know how to do it and show one picture from Forza 4 beacuse the MODEL is from Forza 4, I think someone is more dick here, If you don't know about what i'm talking, STFU Please... ;)

JoeAlex : My mom always says, don't trust neither in your shadow.

Jesus Christ

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#20   2013-11-29 20:52          
# OlympicBeige : Thanks man!
@Jaziba Yes, I have decided on using the settings for the last picture
@JC The first one is different because the interior of the light has 15 reflection compared to 60 in the other two pictures. Also, here is your close up:


yeah the 3rd one is the best tbh ;) agree with jaziba here.
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RedCarDriver

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#21   2013-11-29 22:08          
# JoeAlex : Just say you don't know how to do it, In forza looks perfect with only plain glass...

Joel, look closer... there's definitely a texture on that glass.

Also, don't come into someone's WIP topic and tell them they don't know what they're doing. ;)

This post was edited by Harrison15 (2013-11-29 22:23, ago)

Bigg Boss93

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#22   2013-11-30 10:15          
anyway texture is not needed on headlights glass, they look enough good with glass material.
Diegorborges about my Valo fix: "Now all of you must have your slrr folder like this: C:/BIGBOSSisMYlordANDiamHISbitch/SLRR LOL" :O

Locomanusa

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#23   2013-11-30 19:48          
Nice work like the engine

OlympicBeige

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#24   2013-11-30 20:58          
# Bigg Boss93 : anyway texture is not needed on headlights glass, they look enough good with glass material.
Maybe, but they look better with the texture ;)

Bigg Boss93

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#25   2013-11-30 21:29          
and as you told me on skype, you realized you removed the fresnel lens(inside part) xDDDD
Diegorborges about my Valo fix: "Now all of you must have your slrr folder like this: C:/BIGBOSSisMYlordANDiamHISbitch/SLRR LOL" :O

OlympicBeige

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#26   2013-11-30 23:04          
And then I acknowledged that I must have been high when I textured the 959 lololol
(that is when I must have removed that part of the headlights :P)

Added 16 days later:

Well, I added the inside part of the lens :) It looks SO much better now.



Added 4 days later:

Things left to do on the 959:
Gauges
Removal of unnecessary Baiern parts
Will be released Saturday or Sunday
(note: the glows aren't actually orange I simply made them orange for these pix)





Added 57 days later:

UPDATE:
My new project, the 1982 Lancia 037 Stradale



Yeah, I know the headlights, I will fix those when I can put it in-game. Lights are always tricky.

This post was edited by OlympicBeige (2014-02-17 02:26, ago)

Locomanusa

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#27   2014-02-17 13:55          
that looks awesome :awesome: >:) :awesome: