Hi guys! I have a small problem with an engine. I was making new sounds for him, changed the java block based on GM L44 engine (Harrison15's Pontiac Fiero).
But when I test it, says that the alternator is missing, but he's not missing. I've tried many things, but none of right .. can someone help me?
(sorry my bad english xD)
Chances are that you forgot to change the alternator slot ID within the new Java code. Go into the .cfg for the block and look for the correct alternator slot ID #, and then change the ID within the .java file accordingly (something like "if partOnSlot( ### )").
Roleplay set roughly in a fictionalized version of Phoenix, Arizona. The time varies, with a lot of flashbacks / stories told through old photos as well as flash forwards to later times, but is intended to be one continuous story. My character is about 5 years older than myself, and considerably richer. lol. I have a couple of other made-up characters for the RP too.
Current cars:
- Nissan Skyline GT-R V-Spec (BCNR33 1996 S2)
- Toyota Supra (JZA80 1993) - auto N/A; work in progress
Will the R33 ever be released? When? : The R33 is a long running work in progress that will be released when it's done, and not a moment sooner. I'm definitely being a perfectionist about this, but I want this to be the mod the community deserves and expects, not merely the latest in a set of stop-gap mods.
Will you be making a Mustang 2015 / S550? : Not after the large bunch of other stuff I'm planning to make is all done.
Is that your mod in those screenshots? : Is it the Skyline R33, the Audi A5, the Crossfire, the Supra JZA80 (with Bigg Boss93) or one of the ones I've released (like the Mustangs)? If so, yes. If not, probably not; search the GOM and VStanced downloads sections for it.
Mustang mod updates? : A new SN95 1995 Mustang mod is planned (the original wasn't mine); a Foxbody remake with LOD0 meshes is in the works, and will include more parts than the original version; and I am preparing updates to the SN95 2000, many of which are finished but not there yet.
Roleplay set roughly in a fictionalized version of Phoenix, Arizona. The time varies, with a lot of flashbacks / stories told through old photos as well as flash forwards to later times, but is intended to be one continuous story. My character is about 5 years older than myself, and considerably richer. lol. I have a couple of other made-up characters for the RP too.
Current cars:
- Nissan Skyline GT-R V-Spec (BCNR33 1996 S2)
- Toyota Supra (JZA80 1993) - auto N/A; work in progress
Will the R33 ever be released? When? : The R33 is a long running work in progress that will be released when it's done, and not a moment sooner. I'm definitely being a perfectionist about this, but I want this to be the mod the community deserves and expects, not merely the latest in a set of stop-gap mods.
Will you be making a Mustang 2015 / S550? : Not after the large bunch of other stuff I'm planning to make is all done.
Is that your mod in those screenshots? : Is it the Skyline R33, the Audi A5, the Crossfire, the Supra JZA80 (with Bigg Boss93) or one of the ones I've released (like the Mustangs)? If so, yes. If not, probably not; search the GOM and VStanced downloads sections for it.
Mustang mod updates? : A new SN95 1995 Mustang mod is planned (the original wasn't mine); a Foxbody remake with LOD0 meshes is in the works, and will include more parts than the original version; and I am preparing updates to the SN95 2000, many of which are finished but not there yet.
public class mazdana8c extends Block_Vee_OHC
{
int turbotype;
public mazdana8c( int id )
{
super( id );
name = "NA8C Engine Block";
description = "High RPM engine block";
value = tHUF2USD(120);
brand_new_prestige_value = 38.32;
setMaxWear(kmToMaxWear(420000.0));
p = partOnSlot( 14 );
if (!p)
return "the engine is missing the alternator.";
return super.isDynoable();
}
}
# Vehicle importer wizard generated part configuration file #
# resource ID of this part: 0x000000DF
# resource alias of this part: "Ishima_IshiBox_block"
It looks like you copied the entire source code from the Fiero engine block and overwrote the NA8C engine block's code with it. This won't work, because the Fiero V6 is a vee-type engine and the NA8C is an inline-type engine, so the slots are going to be different. Furthermore, the "turbotype" code won't work either because it uses tricks specific to the Fiero engine.
Roleplay set roughly in a fictionalized version of Phoenix, Arizona. The time varies, with a lot of flashbacks / stories told through old photos as well as flash forwards to later times, but is intended to be one continuous story. My character is about 5 years older than myself, and considerably richer. lol. I have a couple of other made-up characters for the RP too.
Current cars:
- Nissan Skyline GT-R V-Spec (BCNR33 1996 S2)
- Toyota Supra (JZA80 1993) - auto N/A; work in progress
Will the R33 ever be released? When? : The R33 is a long running work in progress that will be released when it's done, and not a moment sooner. I'm definitely being a perfectionist about this, but I want this to be the mod the community deserves and expects, not merely the latest in a set of stop-gap mods.
Will you be making a Mustang 2015 / S550? : Not after the large bunch of other stuff I'm planning to make is all done.
Is that your mod in those screenshots? : Is it the Skyline R33, the Audi A5, the Crossfire, the Supra JZA80 (with Bigg Boss93) or one of the ones I've released (like the Mustangs)? If so, yes. If not, probably not; search the GOM and VStanced downloads sections for it.
Mustang mod updates? : A new SN95 1995 Mustang mod is planned (the original wasn't mine); a Foxbody remake with LOD0 meshes is in the works, and will include more parts than the original version; and I am preparing updates to the SN95 2000, many of which are finished but not there yet.