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terrytek
Posts: 7
Location: United States Occupation: Age: V$: |
#1 2016-08-27 16:09 |
so i'm starting to think the fact my game has exceeded the total number of mods allowed is the reason why my game won't even start. it's like i'm on this edge of the line between stable and constantly crashing. is the number of mods the reason why my game refuses to start? because i just downloaded a few mods today but when i loaded up the game, it crashes. but yesterday i played the game, and it worked fine.
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SVS
Posts: 16
Location: Canada Occupation: SVS Age: V$: |
#2 2016-08-27 16:25 |
Try reinstalling all of your new mods one by one in order to find out if one of the mods is unstable.
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#3 2016-08-27 16:27 |
Something around 250 rpks total(incl original ones)
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terrytek
Posts: 7
Location: United States Occupation: Age: V$: |
#4 2016-08-27 16:31 |
# Bigg Boss93 : Something around 250 rpks total(incl original ones) wow, 250? hmm, i think i might have surpassed that. is it for every single version of slrr, regardless of who created it? or do some versions have higher limits? |
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Pinter
Posts: 328
Location: Sweden Skåne Occupation: Akina's Downhill Ace Age: 21 V$: moneys |
#5 2016-08-27 17:11 |
# terrytek : wow, 250? hmm, i think i might have surpassed that. is it for every single version of slrr, regardless of who created it? or do some versions have higher limits?This limit is for 2.2.1mwm and only for 2.2.1mwm. Regardless of who made the game, everyone uses 2.2.1mwm. |
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RedCarDriver
Posts: 1211
Location: United States Arizona Occupation: it's complicated... more complicated than my relationships Age: 30 V$: 86310 |
#6 2016-08-27 17:41 |
# Bigg Boss93 : Something around 250 rpks total(incl original ones)255? That number would make sense. I wasn't aware that there's any actual limit, besides how big your game gets in terms of memory usage, but that would make sense. If you ever crack open a saved game or look at an error from a car, you can see that the dynamically assigned numbers in RPKs can go kind of high: an ID that is 0x0000011B or something locally becomes 0x0052011B. |
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