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dxg1997
Posts: 1476
http://https://www.youtube.com/ch... Location: United States Occupation: Certified GM Mechanic Age: 26 V$: sure |
#841 2014-12-29 00:26 |
# ciprian97pop : hey, another question # Bigg Boss93 : > delete your slrr Problem solved Added 57 minutes later: How do I fix these trees in the winter Valo, Test track, and ROC place? This post was edited by dxg1997 (2014-12-29 01:23, ago) |
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vwscirocco
Posts: 122
Location: United States Occupation: Age: V$: |
#842 2014-12-29 06:57 |
# vwscirocco : How can I make these over fenders paintable? Bumping |
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David_2709
Posts: 1987
Location: Germany Occupation: Age: V$: 2750 |
#843 2014-12-29 08:03 |
# ciprian97pop : hey, another questionUse my SLRR, BBs SLRR or the Paint Mod *LINK* |
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xSkyline
Posts: 55
Location: Bulgaria Dobrich Occupation: Student Age: 24 V$: |
#844 2014-12-29 14:38 |
!Package conflict: multiple packages placed at the same location ( at parts\f_tires\scripts) Again this shit, I can't fix it...
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Hinata23
Posts: 787
Location: Germany Sauerland Occupation: Waiting for a mate. Age: 27 V$: broke |
#845 2014-12-29 14:57 |
Just remove f_tires folder and rpk from parts
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I'm a noob :3 |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#846 2014-12-29 15:13 |
# vwscirocco : BumpingTake a diffuse texture superID, and add it in part's cfg as Texture SuperID. This post was edited by KeeJay (2014-12-29 15:19, ago) |
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Driftphantom
Posts: 667
Location: United States Occupation: AOW Sales Rep Age: 27 V$: |
#847 2014-12-29 15:24 |
trying to get mr.sir's 326 power coils to work what do I do with the running gear map.xls ?
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Roleplay: |
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xSkyline
Posts: 55
Location: Bulgaria Dobrich Occupation: Student Age: 24 V$: |
#848 2014-12-29 20:38 |
# Hinata23 : Just remove f_tires folder and rpk from partsIt worked, thanks but I fixed it! |
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ciprian97pop
Posts: 7
Location: Romania Occupation: Age: V$: |
#849 2014-12-30 04:08 |
Hey
so my problem is that whenever I want to go in the city the game just crashes and leaves no error.log. it also happens when I'm on the test track and I pass a certain point of the map can you please tell me what is the problem? and yes, sometimes the game crashes and in the error log I find this !Mighty error I use 2.2.1 LE2MWM also, thanks @David_2709 for the help. that mod does exactly what I wanted |
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vwscirocco
Posts: 122
Location: United States Occupation: Age: V$: |
#850 2014-12-30 06:47 |
# KeeJay : Take a diffuse texture superID, and add it in part's cfg as Texture SuperID. How exactly do I do that? Sorry for asking so many questions, I'm spending most of my free time trying to learn how to mod stuff |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#851 2014-12-31 14:45 |
I've made a little mistake - it's TypeID, not SuperID
It's easy if you know basics. But I think that you don't know them, so I'll try to explain it as close I can. 1. Choosing proper textureFirst, you need to check how mesh's .tex file is written. Let's use mine latest rim as example:default_gray.png 0x00000020 Paintable.tga 0x000000C2 general_env_map.dds 0x000000C1 And the default_gray.png is a plain gray color texture (diffuse), and it's TypeID is 0x00000020. You need to guess what texture is the proper one - you can check them in textures folder. Some modders leave .tex files untouched, and you need to take the SuperID from RPK. <FILE 00000002.res > typeof 7 superid 0x00030003 typeid 0x00000020 alias default_gray.png isparentcompatible 1.00 </FILE> <FILE 00000002.rsd > sourcefile parts\RUF_R96\textures\default_gray.png </FILE> That method works, if modder loaded the diffuse texture in RPK. It can also be used from cars.rpk, and then, you need to take if from loading order. <FILE 00000005.res > typeof 14 superid 0x00030002 typeid 0x000000A2 alias render isparentcompatible 1.00 </FILE> <FILE 00000005.rsd > mesh 0x000000D2 texture 0x000000C2 texture 0x00000020 texture 0x000000C1 </FILE> But now it's try and run. If the texture is loaded from cars.rpk, it'll be like 0x0003XXXX, like f.ex. 0x0003002A stands for default_gray.png. 2. Adding texture into part's .cfgOpen part's .cfg file. You don't know which is it? It's one of these in scripts folder. Look for something like XXXXXX_rl_fender.cfg.Then, look for: render 0x00000167 mesh 0x00000168 click 0x0000016B And under mesh line add texture 0xXXXXXXXXWhere 0xXXXXXXXX is TypeID of your texture - for example: texture 0x00000020 I think it should work, although, I'm not SLRR pro. BTW: What does it mean? !Class::getMethod: more matching methods found in file "java.game.VisualInventory" at line 78I got it in BB's SLRR. |
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cate
Posts: 822
Location: Macedonia Occupation: annoying around Age: 28 V$: 39.600 |
#852 2014-12-31 15:31 |
How can i make this engine moveable?
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Facepalm
Posts: 1486
Location: Greece Occupation: dunno Age: 24 V$: 19,175 |
#853 2014-12-31 18:53 |
How do I find which car causes the dealers to crash?
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#854 2014-12-31 19:40 |
Sadly there's no way besides check mod by mod for errors(if you dont get anything in the log).
Anyways do you want a little suggestion? Install the CarMarket.class and Vehicle.class from my slrr(both at *\sl\Scripts\game\), it should prevent some crashes.. remind to start a new career once you do so. Added 2 minutes later: # KeeJay : BTW: What does it mean?
public int addItem( Part part )
{
line 78 -> int index = super.addItem( part );
scrollTo( index );
return index;
}
Not sure what caused it tho, this is original slrr stuff, nothing i edited(you can find it in a stock VisualInventory.java too). |
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Facepalm
Posts: 1486
Location: Greece Occupation: dunno Age: 24 V$: 19,175 |
#855 2014-12-31 19:45 |
Well we'll see how that goes. I mean, you know my computer HATES you to hell.
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#856 2014-12-31 19:46 |
Do I need to be worried about it? It only caused once, when I've been recripting Jaziba's 997. And I cannot reproduce it.
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#857 2014-12-31 20:02 |
# Facepalm : Well we'll see how that goes. I mean, you know my computer HATES you to hell.lmao yeah XD Added 4 minutes later: # KeeJay : Do I need to be worried about it? It only caused once, when I've been recripting Jaziba's 997. And I cannot reproduce it.Probably some messed line or.. i dont really know, do you remember what had you exactly edited when it crashed? |
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Facepalm
Posts: 1486
Location: Greece Occupation: dunno Age: 24 V$: 19,175 |
#858 2014-12-31 20:23 |
Strange, it worked.
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#859 2014-12-31 20:35 |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#860 2014-12-31 21:13 |
# Bigg Boss93 : Probably some messed line or.. i dont really know, do you remember what had you exactly edited when it crashed? It was like replacing part with other one in PORSCHE_911.java |
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razer11 |
#861 2015-01-01 03:15 |
Not sure if this is the right place to post it, but, how do I make interior decoration compatible with a car? ex. I want to add interior decoration to Fabian's Silverado, but it says that the part is incompatible. How can I make it compatible?
Also, How do I add spoiler slots to a car that hasn't got any? |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#862 2015-01-01 14:54 |
@Razer11 - you need to add slot for that decoration. Try to copy that slot from other car that have it.
If car don't have any spoiler slot, add it from different car too I know it's SLRR part of forum, bud I don't want to make new tread for this: What can cause Forza Studio to crash on startup? It have been working before, but today, when I try to run it, I got instant crash. I've tried with reinstalling XNA Framework 3.1. I'm on 8.1, so I cannot reinstall .Net Framework 3.5 (many tutorials on web say to reinstall it). |
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razer11 |
#863 2015-01-01 15:02 |
# KeeJay : @Razer11 - you need to add slot for that decoration. Try to copy that slot from other car that have it.How do I add a slot, and where do I do that? excuse me for being such a noob |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#864 2015-01-01 16:36 |
You don't need to excuse.
Well, I don't know it either |
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doge
Posts: 3764
http://instagram.com/djuk.i.c/ Location: Slovenia Occupation: professional parking lot hoonigan Age: 25 V$: 웃 |
#865 2015-01-01 20:31 |
i installed matt env maps my acyd and they looked like shit like theres no env at all, and i put old env back, now it just looks like theres no envmaps, help!
Added 3 minutes later: nvm fixed it |
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"...he's a good boy, just as you'd expect from a shibe" -Bigg Boss93 |
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xSkyline
Posts: 55
Location: Bulgaria Dobrich Occupation: Student Age: 24 V$: |
#866 2015-01-02 17:46 |
java.game.parts.engines.MC_Prime_SuperDuty.MC_block:updatevariables (line:79)
java.game.parts.bodypart.Chassis:updatevariables (line:567) java.game.cars.MC_models:updatevariables (line:24) This sh*t happens when I put DTM,Prime or MC V8 engine from Devil's V8 pack on a MC. |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#867 2015-01-02 18:05 |
# KeeJay : I know it's SLRR part of forum, bud I don't want to make new tread for this:Bump. |
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Coprone |
#868 2015-01-02 18:19 |
How should I get a high poly model from 3DS Max '12 to Max 5? Before I used to export & import as .3ds, but it doesn't allow to export more than 64K vertexes. I think I've already tried other exporting plugins that work for both...
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razer11 |
#869 2015-01-02 18:22 |
Try to use .fbx, I've tried it on many models and it works the best.
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Coprone |
#870 2015-01-02 18:27 |
Now when I imported it into 5, choosed the settings & then pressed OK, nothing happens & there's no model lol.
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razer11 |
#871 2015-01-02 18:29 |
Did you choose the right version in the .fbx exporter?
When using the .fbx exporter, go to ''Advance Options'' then into '' FBX File Format'' and choose this format: |
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Coprone |
#872 2015-01-02 18:33 |
Odd. Still doesn't happen anything in Max 5...
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razer11 |
#873 2015-01-02 18:37 |
Have you tried to center the model to the point 0,0,0?
If that doesn't work either, try to set fbx version to 2006, or try to use .obj instead. |
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ciprian97pop
Posts: 7
Location: Romania Occupation: Age: V$: |
#874 2015-01-03 00:23 |
!Script error
Thread: THRD-RUNVMI Dummy.handleEvent Error: Thread::evalName: null.methodcall() java.game.CarMarket:enter (line:290) java.game.GameLogic:changeActiveSection (line:784) java.game.Garage:osdCommand (line:1573) java.render.osd.Gadget:sendMessage (line:211) java.render.osd.Button:click (line:31) java.render.Group:handleEvent (line:178) I get this error everytime I try to go to the(any) car dealer does anyone knows how to get rid of the error? |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#875 2015-01-03 10:10 |
You have:
a) broken dealer script OR b) mod (car) which breaks a dealer (badly scripted VT or something) |
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Coprone |
#876 2015-01-03 13:45 |
I still didn't managed to get it working with FBX. Also I didn't manage to find OBJ plugin for Max 5 so far, so I'm trying to export part by part & then put all together in Max 5. Any simpler ideas would be appreciated
Added 25 minutes later: Plus, I don't know what the that means when I compile track RPK with track wizard Error! node 00006764 <> has children outside! Added 1 hour 19 minutes later: Okay I managed to get model into Max 5 by one export, but I still do have problem about the children outside error... Does anyone have any experience with it? This post was edited by Coprone (2015-01-03 15:30, ago) |
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#877 2015-01-03 15:34 |
press enter until it finish, it should work
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Coprone |
#878 2015-01-03 15:39 |
Thanks, it worked! You saved my day! oh, wait, you saved my life
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ciprian97pop
Posts: 7
Location: Romania Occupation: Age: V$: |
#879 2015-01-04 17:33 |
How awesome would it be if someone around here, with a game with many cars and parts would make a torrent of the game and post it here?
It would help alot the new people who only want a working game with many parts and cars |
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mindeliszz
Posts: 547
Location: Lithuania Occupation: Occupied Age: 29 V$: One Million Kebabs |
#880 2015-01-04 17:59 |
no one has working game with many mods xD
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yes
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