Hi everyone, this is my fist conversion to BeamNG. Jbeam made completely from scratch by hand in notepad! (the node and beam editor wouldn't cooperate). My first time making a Jbeam. Original 3d model author unknown - downloaded the model for GTA years ago. Model edited slightly by me for the conversion (retextured lights, double-sided some things, etc.). Entire project done in less than 5 days!

Features:
-Mainly made for ramming, climbing over, and crushing things!
-also very good off-road (8x8)
-fully custom jbeam
-tuned to be extremely strong and solid (it's an armored vehicle) although you can dent it in extreme crashes
-excellent collision (other vehicles usually don't get stuck in it)
-drives fairly realistically (though tuned to my taste for fun driving)
-has custom sounds
-close to realistic weight - a little over 30,000 pounds
-scaled to correct size
-fully working lights
-movable parts:
-"F" and "H" rotate the turret
-"T" and "G" raise and lower the gun
-tap "E" to lower window covers
-"Y" resets all to original position
-it floats!
-press and hold "E" for water propulsion and maneuver with the regular steering
-the antenna moves around (based on AR162b's antenna design on the moonhawk mods)
-it's not too bad on fps - I can drive it with another vehicle decently on my 8 year old computer with a 2.93GHz Intel duel core processor and 2GB of ram

Issues:
-not the most efficient use of beams (probably more than necessary)
-very fast crashes with the wheels into hard objects can crash and glitch the physics
-some extreme crashes can flip some of the wheels inside the vehicle
Pictures:


An excellent presentation video by balafa75:

UPDATE: These are just some simple texture re-colors that I made but decided to make them independent versions and upload them here incase someone wants to use the BTR in different environments
Desert Camo

Winter Camo

If this is your mod, contact Jesus Christ to remove it/discuss it.
 
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