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Dr.Hax101

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Location: United States
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#85447   2015-11-09 20:52          
I'm trying to port a engine into another game. ( GMOD . So how would i go about making the SCX. into a obj so i can edit it in zmodeler
4) Signature sizes are limited to 450x300 no higher than that. Try to not use long .GIF animations, anything over 2MB is over-kill really. Multiple images in the signature are a no go either, keep it minimal

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