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amilmand

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#149852   2018-10-02 12:46          
Disable the shadow overwrite (set the OverWriteShadowRendering to 0) it doesnt add to the default experience (well it does add this, that you dislike :) (this also helps the shadows on perpendicular surfaces (perpendicular to the projection (since this is an error in directional projection))
The smoke issue I can address with sort of a hack I updated the relevant files (I also opted to disable the shadow overwrite by default for now)
("Ever refreshing patchlink" for SlrrExhaustive and the SlrrExhaustiveBits)