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#145117   2018-07-18 07:37          
Invictus Street Legal 2 has stopped working
Alright sure looks like reshade is the culprit the report would indeed be useful but I made some changes since the last patch and can't match the offset and the source code.
Can you crash the game with this: LINK debug version and post the dump it gives?

bb2015 and he had modified the trees
I added a modified city.rpk and city2.rpk to the packs (SlrrExhaustiveBits) this should work with any version I doubt there are altered versions of these out there. I removed over 10000 small objects from valocity this is roughly 80% of them all (I chose randomly) I think the city is still quite packed with the traffic cars and whatnot (these rpks do not need the badly modified objects.rpk from before)

specular when you close up to a light source.
I added 3 new variables to the RelfectionSettings.fx that can be used to tone down (or up) the lights by type. (ReflectingSpotLightMult,...)

I also updated the "Ever refreshing patchlink" for SlrrExhaustive, the dynamic rim (and tyre) was leaking memory like crazy and there were bad references in the appearance list.

This post was edited by amilmand (2018-07-18 07:47, ago)