Hey all, I was curious as to how difficult it would be to create a large mod for SLRR 2.3.0 LE to make it into what is essentially a PC sim racing game like GT or Forza.
Included in this mod would be:
- A high number of converted cars (Around 80) with multiple body styles. (IE: Hatchback and convertible) Most of what I'm looking for can be found in Forza 3 and Juiced 2.
- At least 20 custom tracks, probably mostly famous areas you would find in other mainstream career racing games.
- A high-ish number of stock rims for each manufacturer. (around 7 at least)
- Nullification of Valo City and the stock SLRR vehicles.
Can this be done, or am I shooting for the moon, and what tools would be needed? For a skills reference, I've previously converted around 98% of a car (Body and wheels, no textures) to Need for Speed Most Wanted. (The 2005 edition.)