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Jehh

jp
Posts: 203

Location: Japan 静岡県
Occupation:
Age: 19
V$:
#1   2018-12-29 20:20          
so i recently downloaded SlrrExhaustive Bits because i want to change my reflections , after that i renamed the slrr_gl to default StreetLegal_Redline.exe , the AA was none , i want to mention i use a RX580 , i put AA to max in RadeonPro even in AMD Radeon settings , STILL NOTHING .

it should be possible , theres is a preview from mine



And this is how i want it to look.


CPU : I5 4460 3.20Ghz
GPU : Sapphire Nitro+ RX 580 4GB
RAM : 2x4GB HyperX DDR3 (i believe its 1600mhz or 1800mhz)
PSU : CORSAIR VS450 450W
Storage Units : 2 old HDD's with both make 800GB lol (il change later)
Case : Segotep The Wind Black

DEADMANE

us
Posts: 104

Location: United States Los Angeles
Occupation: Grim Reaper
Age: 25
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#2   2018-12-30 09:55          
Is there a file in your directory called dxd9.dll ? Or something like that... I have read that if that's there SLRR will always use integrated graphics or whatever
RP Aristo
RP Build Thread

IceD

vi
Posts: 1298

Location: Virgin Islands (u.s.) Graveyard
Occupation: RIP
Age:
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#3   2018-12-30 12:40          
AA doesn't work with RESHADE, has been stated since like forever.
The only test for AA you can make is turn everything off in reshade except for reflections and check, because anything that has to do with post processing in reshade like dof and other stuff simply kills ur driver forced AA.

This post was edited by IceD (2018-12-30 12:46, 80 days ago)