Author | Message |
skip
Posts: 1236
Location: Ireland Occupation: breaking is200's Age: 30 V$: 11690 |
#1 2017-12-09 23:13 |
So i'm making a map and don't know how to make lights work on a map.
sooo could anyone help and let me know how? 50/50 knowledge in 3dsmax. |
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#2 2017-12-09 23:29 |
You've got to add native objects with the track wizard's tool
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skip
Posts: 1236
Location: Ireland Occupation: breaking is200's Age: 30 V$: 11690 |
#3 2017-12-09 23:35 |
I'll try that out, thanks
probably will need more help later on tho, knowing me it won't work |
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#4 2017-12-09 23:36 |
Well try, and then say what didnt work
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doge
Posts: 3764
http://instagram.com/djuk.i.c/ Location: Slovenia Occupation: professional parking lot hoonigan Age: 25 V$: 웃 |
#5 2017-12-10 00:06 |
You can ask adnan, he was saying something about adding some render scripts to rpk or something idk exacly
Adnan: |
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"...he's a good boy, just as you'd expect from a shibe" -Bigg Boss93 |
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#6 2017-12-10 00:34 |
That's a lame way to do it. Yeah, i know. He copied it from my pudsey's cfg, which got the garage's light spots.
Though all the other light spots are into the rdb/rpk, in form of native objects. That was made using a cfg with a single light spot at coordinates 0x0x0 and then, with a simple cut, move, center pivot to object move, i got all the coordinates of the light poles lantern, which has then been converted into native coordinates and dropped, as said, into the rdb. It's a really time consuming thing but the end result is worth it |
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doge
Posts: 3764
http://instagram.com/djuk.i.c/ Location: Slovenia Occupation: professional parking lot hoonigan Age: 25 V$: 웃 |
#7 2017-12-10 00:41 |
It's worth it, indeed
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"...he's a good boy, just as you'd expect from a shibe" -Bigg Boss93 |
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skip
Posts: 1236
Location: Ireland Occupation: breaking is200's Age: 30 V$: 11690 |
#8 2017-12-10 00:43 |
Does it really take long?
I now regret making so many damn street lights if it takes this long |
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doge
Posts: 3764
http://instagram.com/djuk.i.c/ Location: Slovenia Occupation: professional parking lot hoonigan Age: 25 V$: 웃 |
#9 2017-12-10 00:44 |
Take your time, make it good
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"...he's a good boy, just as you'd expect from a shibe" -Bigg Boss93 |