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Mario

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#41   2012-03-09 13:36          
The game crash only on city or ?

This post was edited by Mario (2012-03-09 14:48, ago)

Pedro_Takumi

pt
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#42   2012-03-09 13:42          
Has requested by users i uploaded the JDMPACK 2.0 with new java for adjustable offset

i request to moderators to see if everything is ok and in compliance with the forum regulations

http://www.mediafire.com/?ajd2rjezxxer26k

Added 1 minute later:

only on city, roc works perfectly so everything else, im guessing shadows but i could not fix it with some of Diegos files, im certainty doing something wrong

Added 4 minutes later:

:D 230LE is giving this challenge, my 221 mwm diego works fine, i just use it to pre test mods for errors than i convert them manually or via borat but i only have that celica to test the 230Le for erros

"Success is 99% Failure"
Soichiro

Mario

bg
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#43   2012-03-09 18:35          
Good work with the offset:)

Here properly working offset java if need
now the specs does not change after car repair

-------------

package java.game.cars;

import java.render.osd.*;
import java.io.*;
import java.util.*;
import java.util.resource.*;
import java.game.*;
import java.game.parts.rgearpart.reciprocatingrgearpart.*;

public class NAME extends Wheel
{
float f_offset, default_offset, old_offset, diameter, width;

public NAME( int id )
{
name = "NAME";

rim_type = rtFACTORY;
diameter = 19.0;
width = 11.0;
default_offset = 0.0;
f_offset = default_offset;
SetupWheel( diameter, width, default_offset);

description = "Variable offset";
}

public void load( File saveGame )
{
super.load( saveGame );

int save_ver = saveGame.readInt();

if (save_ver >= 1)
{
f_offset = saveGame.readFloat();
setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null );
}
}

public void save( File saveGame )
{
super.save( saveGame );

int save_ver = 2;

saveGame.write( save_ver );
if (save_ver >= 1)
{
saveGame.write( f_offset );
}
}

public int isTuneable()
{
return true;
}

public void buildTuningMenu( Menu m )
{
old_offset = f_offset;

m.addItem( "Offset", 1, f_offset, -105.0, 65.0, 1.1, null ).printValue(" %1.1f");

m.addItem( "Reset to factory defaults", 0); //this should always be with cmd=0

GameLogic.player.car.wakeUp();
}

public void endTuningSession( int cancelled )
{
if( cancelled )
{
f_offset = old_offset;
}
else
{
if (f_offset != old_offset)
GameLogic.spendTime(5*60);
getCar_LocalVersion();
if (the_car)
the_car.forceUpdate();
}
}

public void handleMessage( Event m )
{
if( m.cmd == 0 )
{
f_offset = default_offset;
m.gadget.osd.findGadget( this, 1 ).setValue( default_offset );
setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null );
}
else
if( m.cmd == 1 )
{
f_offset = ((Slider)m.gadget).value;
((Slider)m.gadget).changeVLabelText( Float.toString(f_offset, " %1.1f"));
setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null );
}
}

public void updatevariables()
{
super.updatevariables();
setSlotPos( 1, new Vector3(f_offset/1000.0, 0, 0), null );
}

}

Franco

ar
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#44   2012-03-09 19:17          
awesome, i'll give it a try

Pedro_Takumi

pt
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#45   2012-03-09 20:05          
nice, gonna test it too :)

Added 33 minutes later:

about 230LE its the shadows all right, i dont have a clue how to fix it, i cant even convert the objects rpk to rbd, its gives errors, what a shame :(

This post was edited by Pedro_Takumi (2012-03-09 20:39, ago)

"Success is 99% Failure"
Soichiro

Mario

bg
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#46   2012-03-09 20:51          
try with this

if didn't work update your Net Framework

Pedro_Takumi

pt
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#47   2012-03-09 21:57          
this one still gives errors but manages to give an rbd, funny fact, the res_ban complains about this 0x000001c6
the funny part is that there isn't any entry with that ref

Added 49 seconds later:

its updated :) i check it now :D thanks for helping me out with this

Added 1 minute later:

im gonna try to see an stock car rpk to see where the shadows come from

"Success is 99% Failure"
Soichiro

Mario

bg
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#48   2012-03-09 22:46          
There is nothing with shadows in the car rpk,cars rpk

I have no idea where is the source that generate the shodows. I only know that the problem come from the shadows on HighPoly cars or many generated shadows in the same time.
I suggest you to start with something more easy
how the game work,how the rpk work,java source
Watch JCs tutorial if you are still not

This post was edited by Mario (2012-03-09 22:55, ago)

Pedro_Takumi

pt
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#49   2012-03-09 23:54          
# Mario : There is nothing with shadows in the car rpk,cars rpk

I have no idea where is the source that generate the shodows. I only know that the problem come from the shadows on HighPoly cars or many generated shadows in the same time.
I suggest you to start with something more easy
how the game work,how the rpk work,java source
Watch JCs tutorial if you are still not

:D its a deal Mr Mario, thanks for your support, i will take your advice :D

Added 2 days later:

Mr Mario, just a little question, what car can use to test run my version, i need one of the most highpoly you can have on SLRR

to explain better, i was thinking about what you said the other day and i managed to get the 230 LE working without crashing using 2 forza models, run the city for 630 kms on the clock and it didn't crashed, day or night, what car can you advise me to continue my test?

this is not my priority mod, im following your advice but i couldn't give up on this totally, i have to try it one more time

This post was edited by Pedro_Takumi (2012-03-12 01:12, ago)

"Success is 99% Failure"
Soichiro

Mario

bg
Posts: 703

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#50   2012-03-12 02:03          
Don't know what car to use for test

But since you test Hipoly in Valo for sure you need CJ's BBS RS "4 rims should be 200k" + LOD0 model i think Robban's GT3 was 100k +
There is few 300k+ engine so you can try around 600/700k in valo xD


Haha that reminds me Dreadwish find the limit of the cars mods that Sl can handle. Exact number is 140, no matter how many KB the rpk are

Pedro_Takumi

pt
Posts: 47

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#51   2012-03-12 02:05          
:P i think im gonna give up LOOOL, i fix one thing, then 3 more appear to be fixed LOOOOL

Added 28 seconds later:

used roobans skyline LOL 30 seconds in city then boom LOL

Added 6 days later:

# Mario : Can be everything - city object/nativeobject, but why res_ban. Whats says the error.log

to Mr Mario, since you helped me out i have good news to you, i managed to get my hands on a slrr 230 made by jack.

Since this one works fine but its too CPU HEAVY i got my hands dirty and messed with some files, now my own game doesnt crash with shadows on, im still testing every situation but it seems solved for now.
still checking a small taillights bug which makes the game think for a mil of a second but it doesn't mess with gameplay at any level

Thanks to all

Added 6 days later:

have a small question, how do i start writing a java VT for 3 cars that don't come with java?

is it possible or its a mega hard operation?

Thanks guys

This post was edited by Pedro_Takumi (2012-03-25 14:06, ago)

"Success is 99% Failure"
Soichiro

Mario

bg
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#52   2012-03-26 09:25          
Paste every java you want from "221 java pack" to your src folder, names of the new java should be as the class files thats all
And edit the first line too
for the models you need to rewrite the stock parts list

This post was edited by Mario (2012-03-26 09:39, ago)

Pedro_Takumi

pt
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#53   2012-03-26 15:54          
Thanks Mario, im gonna try it out, i see what you mean at least for the java VT the process seems simple enough to make a first attempt :)

"Success is 99% Failure"
Soichiro

ILLKING

us
Posts: 130

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Age: 27
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#54   2012-08-05 13:37          
Hello everyone, I have 2 installs of slrr, le2mwm, and mwm2011 stage1. For some reason, on my mwm2011 install, when doing day races in valo, or quick races, the red route line on the gps that leads to the end of the race disappears after the race starts. My le2mwm install doesnt do this but it is bugged pretty bad. Is there anyway to change this so the route doesnt disappear?

Mario

bg
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#55   2012-08-05 14:01          
You're did something? Or it's like that from the first time when you extract your MWM Stage 1 ?

ILLKING

us
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#56   2012-08-05 14:46          
I moved all mods from my le2wmw install to this one. Not sure why my 2011 is doing this, my le2mwm doesn't. Im using the same race set up, and game logic javas, so im not too sure what controls the route line.

Mario

bg
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#57   2012-08-06 09:11          
I have no idea tho. Make a clean MWM install and when you need MWM version of some mod write here and you'll have it ;)

ILLKING

us
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#58   2012-08-06 20:09          
I'll give that a try. it may have something to do with the front end files or something, im lost lol. Also sometimes at the night races, when i click an opponent, and the race is about to start, there is no car there and the game crashes. I am thinking this has something to do with the VT of add on cars. Some have incomplete models, or javas for other cars in VT but no actual car in game. What do you think?

Mario

bg
Posts: 703

Location: Bulgaria Sofia
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#59   2012-08-06 21:45          
Install the unknown mods one by one and check the error.log when it crash.

If you really wanna use the game for race in the city with many addons you can get compilation by Jack
http://wildhatred.clan.su/news/1

ILLKING

us
Posts: 130

Location: United States
Occupation: ILLKING
Age: 27
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#60   2012-08-07 01:28          
Fixed, some of the addon cars had the devil sport with high vt. The only crash I have with the game now is when I finish the last race of ROC, it crashes and this comes up. !ERROR! Unsaved resource!
!Script error

Thread: THRD-RUNVMI Ljava.game.ROCTrack;.event_handlerTrigger
Error: Thread::evalName: null.methodcall()

java.game.parts.Part:load (line:149)
java.game.parts.bodypart.Chassis:load (line:254)
java.game.parts.Part:createFromFile (line:117)
java.game.Vehicle:load (line:480)
java.game.ROCTrack:finishRocRace (line:506)
java.game.ROCTrack:event_handlerTrigger (line:425)
Could it be an ROC car?

bent

00
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#61   2012-08-28 04:51          
Never mind I figured it oput.


Thanks anyhow

This post was edited by bent (2012-08-28 07:18, ago)
You run me in the grass, I'm gonan run you in the wall drive like a racer not a f**kin! idiot!!

Bad Habbit Motorsports

Vygantuxas

lt
Posts: 233

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#62   2012-08-29 07:29          
i have a problem i had windows 7 pro and SLRR 2.2.1 MWM was working with no problems but when my computer was re-installed to windows 7 ultimate the same SLRR 2.2.1 MWM is not working anymore, on 2 other computer's the same version slrr working correctly but these computers are with diffrent operation systems. Help me to fix this problem

Added 1 hour 32 minutes later:

The error.log all the time showing this

!JVM::compileSource: recompilation needed of "cars\racers\Enula_data\scripts\src\Ishima_VT.java" but source not exists
!JVM::compileSource: file not found: "cars\racers\Enula_data\scripts\src\Ishima_VT.java"
!JavaMachine::loadClass: failed to load cars\racers\Enula_data\scripts\Ishima_VT.class
create: Undefined GameType Constructor! 001A915F (Ishima_VT)

This post was edited by Vygantuxas (2012-08-29 09:02, ago)

radu_cainamisir

ro
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#63   2012-08-29 19:49          
# Vygantuxas : i have a problem i had windows 7 pro and SLRR 2.2.1 MWM was working with no problems but when my computer was re-installed to windows 7 ultimate the same SLRR 2.2.1 MWM is not working anymore, on 2 other computer's the same version slrr working correctly but these computers are with diffrent operation systems. Help me to fix this problem

Added 1 hour 32 minutes later:

The error.log all the time showing this

!JVM::compileSource: recompilation needed of "cars\racers\Enula_data\scripts\src\Ishima_VT.java" but source not exists
!JVM::compileSource: file not found: "cars\racers\Enula_data\scripts\src\Ishima_VT.java"
!JavaMachine::loadClass: failed to load cars\racers\Enula_data\scripts\Ishima_VT.class
create: Undefined GameType Constructor! 001A915F (Ishima_VT)

i think is a problem with Enula. Try to reinstall the game, or delete Enule_data and rpk of Enula.

Jesus Christ

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#64   2012-08-29 23:30          
# Vygantuxas : i have a problem i had windows 7 pro and SLRR 2.2.1 MWM was working with no problems but when my computer was re-installed to windows 7 ultimate the same SLRR 2.2.1 MWM is not working anymore, on 2 other computer's the same version slrr working correctly but these computers are with diffrent operation systems. Help me to fix this problem

Added 1 hour 32 minutes later:

The error.log all the time showing this

!JVM::compileSource: recompilation needed of "cars\racers\Enula_data\scripts\src\Ishima_VT.java" but source not exists
!JVM::compileSource: file not found: "cars\racers\Enula_data\scripts\src\Ishima_VT.java"
!JavaMachine::loadClass: failed to load cars\racers\Enula_data\scripts\Ishima_VT.class
create: Undefined GameType Constructor! 001A915F (Ishima_VT)

get one of the game versions from "noob guide" here at vstanced and see if that works :)
Why be a KING when you can be a GOD?!

Vygantuxas

lt
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#65   2012-08-30 05:43          
thank you very much JC :awesome:

bent

00
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#66   2012-09-01 04:46          
Simple problem Im sure just don't know how to fix it. Not a bad issue with game play just annoying when it causes a crash.

---
!Package conflict: multiple packages placed at the same location (at parts\f_tires\scripts)

Thats the only one for now. Thanks in advance



Oh also I downloaded the Devils v8 from some where don't member where, anyhow, it works but the engine kits I can buy them but that's it I cant use them I have tried 45 different cars and non of them seem to work. I went into the slrr2 Editor and added Devils engines to the cars that I wanted to run them in and they still do not work. Whats the issue? I have uninstalled and re installed them and still no go.

Added 2 days later:

This just started tonight. Haven't added anything since my last issue.

Just need to know how to fix if any one can help.


---
!Script error

Thread: THRD-RUNVMI Dummy.handleEvent
Error: Thread::evalName: null.methodcall()

java.game.CarMarket:enter (line:290)
java.game.GameLogic:changeActiveSection (line:784)
java.game.Garage:osdCommand (line:1573)
java.render.osd.Gadget:sendMessage (line:211)
java.render.osd.Button:click (line:31)
java.render.Group:handleEvent (line:178)



I still Have not been able to get devils or other engine kits to work in this game. I like this game and do not want to leave it but If I cannot get any information on how to fix the crashes and issue I will have too.



With out a working car lot I cannot sell my pink slip cars to make the 100G's to race the ROC.

It only pulls this error when I try to load the car dealer.

This post was edited by bent (2012-09-03 06:58, ago)
You run me in the grass, I'm gonan run you in the wall drive like a racer not a f**kin! idiot!!

Bad Habbit Motorsports

Mario

bg
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#67   2012-09-03 07:26          
how that you can't get engine kits to work ? you can't put it in the cars or something with the catalog ?

normally SLeditor work good for engine adding
what version of the game you use ?

This post was edited by Mario (2012-09-03 07:37, ago)

bent

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#68   2012-09-03 17:41          
No Mario when I go to the catalog and buy the engine kit I want to use. It wont let me install it to the car. Or when I buy a default kit for my duen sun strip it wont let me install it to the block. While in there it doesn't have the the icon above any engine kit You get what I am saying? I amm using the MWM from the noob section on here. Ive tried re installing the game a couple times too and that didnt help none
You run me in the grass, I'm gonan run you in the wall drive like a racer not a f**kin! idiot!!

Bad Habbit Motorsports

radu_cainamisir

ro
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#69   2012-09-03 22:25          
for any engine on any car you must use SLRR Editor2 i thing ( this i'm using ). you must select the game, after this select the car witch you want, go to engine block and "select all". Save and this is it. Must work!

bent

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#70   2012-09-03 23:24          
I already did that and it still does not work. I can buy the block and build it, an install it. I can go to kits and by what ever kit I want but i just cannot intall them.

Any ideas as to what the issue here is?

I know its a script error but how do i fix it? it only does this when I try to go to used car lot and not the new dealer or the parking garage.


---
!Script error

Thread: THRD-RUNVMI Dummy.handleEvent
Error: Thread::evalName: null.methodcall()

java.game.CarMarket:enter (line:290)
java.game.GameLogic:changeActiveSection (line:784)
java.game.Garage:osdCommand (line:1573)
java.render.osd.Gadget:sendMessage (line:211)
java.render.osd.Button:click (line:31)
java.render.Group:handleEvent (line:178)

Added 3 days later:

IM DONE WITH THIS GAME!!!!!!!!

I load the game go to garage it crashes. I fire it all up again go to garage and the damn thing is empty no cars anywhere.


I dont know how any one can enjoy a game that is so screwed up

This post was edited by bent (2012-09-07 15:33, ago)
You run me in the grass, I'm gonan run you in the wall drive like a racer not a f**kin! idiot!!

Bad Habbit Motorsports

Diesel87

fi
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#71   2012-09-08 08:16          
Hi,

I'm new at here.. but that's not the point of this post.

Warning!! Very long 'error message'!
some help at this? :-)


---
!Package conflict: multiple packages placed at the same location ( at parts\engines\turboshaft\scripts)
---
!Package conflict: multiple packages placed at the same location ( at parts\engines\turboshaft\scripts)
---
!Package conflict: multiple packages placed at the same location ( at parts\engines\turboshaft\scripts)
!Package conflict: multiple packages placed at the same location ( at Parts\Mega_Wing_Pack\scripts)
---
!Package conflict: multiple packages placed at the same location ( at Parts\Mega_Wing_Pack\scripts)
!Package conflict: multiple packages placed at the same location ( at parts\engines\turboshaft\scripts)
!JVM::assignmentConversion: typecast failed (Ljava.game.parts.Set;)Ljava.lang.GameType; in file "java.game.Catalog" at line 306
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_F_bumper_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_F_bumper_3 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.F_badge at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_bagueta_chassis at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_grill_cover at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_l_bagueta at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_r_bagueta at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_headlights_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_sideskirt_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_bumper_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_headlights_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_sideskirt_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_F_windshield at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_FL_window at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_FR_window at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_windshield at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_RL_window at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_RR_window at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_headlights at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_taillights at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_taillights_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_headlights at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_taillights at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_taillights_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_FL_window_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_FR_window_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_windshield_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_RL_window_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_RR_window_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_headlights_3 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_headlights_4 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_headlights_3 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_headlights_4 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_FL_seat at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_FR_seat at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_seats at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_steering_wheel at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_stock_exhaust_pipe at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location ( at parts\f_tires\scripts)
---
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_F_bumper_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_F_bumper_3 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_grill_cover at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_headlights_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_L_sideskirt_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_bumper_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_headlights_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_R_sideskirt_2 at cars\racers\e30_data\scripts)
!Package conflict: multiple packages placed at the same location ( at Parts\Mega_Wing_Pack\scripts)
!Package conflict: multiple packages placed at the same location (java.game.cars.e30.Baiern_stock_exhaust_pipe at cars\racers\e30_data\scripts)
---
Unregistrable node: parts\engines\MC_Prime_SuperDuty.rpk:00000001 (invalid parent parts.rpk:0000AC5C)
---
!Package conflict: multiple packages placed at the same location ( at parts\engines\turboshaft\scripts)
Invalid clickdef (0000000f) in 003c0012 (parts\VolvoS60rim.rpk)
!Package conflict: multiple packages placed at the same location ( at parts\f_tires\scripts)
---

Mario

bg
Posts: 703

Location: Bulgaria Sofia
Occupation: Fast way
Age: 115
V$:
#72   2012-09-09 07:48          
turboshaft
Mega_Wing_Pack
e30
f_tires

remove these mods, make all java debug and show us the error.log again
also volvoS60rim

Kaoru

bg
Posts: 742

Location: Bulgaria Burgas
Occupation: 知らないの人
Age: 24
V$:
#73   2012-09-17 11:25          
K i was building a car as usual and the game crashed while clicking the tune icon...

Error log

!Class not found: in file "java.game.Catalog" at line 293
!JVM::getClass: class "" not found in file "java.game.Catalog" at line 293
!Class not found: in file "java.game.Catalog" at line 293
!JVM::getClass: class "" not found in file "java.game.Catalog" at line 293

nvm i fixed it

This post was edited by dreadwish (2012-09-17 12:01, ago)

Vygantuxas

lt
Posts: 233

Location: Lithuania
Occupation: Student
Age: 21
V$:
#74   2012-09-19 17:43          
when I try to change color dept SLRR are closing with no reason can someone tell me WHY?

Kaoru

bg
Posts: 742

Location: Bulgaria Burgas
Occupation: 知らないの人
Age: 24
V$:
#75   2012-09-23 11:49          
K im getting this when i try to dyno or run the engine from the gm pack v3.I havent used turbo headers or w/e

!Script error

Thread: THRD-RUNVMI Dummy.handleEvent
Error: Thread::callMethod: "Ljava.game.parts.engines.Chrysler_V8_pak.Exhaust_header_left_big_Edelbrock;getLeftPrimaryTurbo()" not found

java.game.parts.enginepart.Block:L_P_Turbo (line:203)
java.game.parts.enginepart.Block:isDynoable (line:642)
java.game.parts.enginepart.block.Block_Vee:isDynoable (line:337)
java.game.parts.enginepart.block.block_vee.Block_Vee_OHV:isDynoable (line:152)
java.game.parts.engines.Chrysler_V8_pak.Engine_block_440:isDynoable (line:133)
java.game.CarInfo:createOSDObjects (line:394)
java.game.CarInfo:enter (line:91)
java.game.GameLogic:changeActiveSection (line:784)
java.game.Garage:osdCommand (line:1597)
java.render.osd.Gadget:sendMessage (line:211)
java.render.osd.Button:click (line:31)
java.render.Group:handleEvent (line:178)


Any 1 got ideas?


EDIT: same thing happens with every engine i try

Bigg Boss93

it
Posts: 3879
http://rdbl.co/1Hmg5XL
Location: Italy - Sardegna
Occupation: About to make you quit
Age: 24
V$: More than you can afford, pal.
#76   2012-10-03 13:11          
im making a drag rim and tyre pack and is giving me some problems on tyres

it gives me an error like:

Syntax error: 15x19_1 at line 7

File name 15x19_1.java
Folder name BB93_Drag

package java.game.parts.BB93_Drag;
import java.util.*;
import java.util.resource.*;
import java.game.parts.rgearpart.reciprocatingrgearpart.*;

public class 15x19_1 extends Tyre
{
	public 15x19_1 ( int id )
	{
		tyre_size_label = "485/40 R15";

		render_types[0]  = 0;		// for  5.0 inch wide rims //
		render_types[1]  = 0;		// for  5.5 inch wide rims //
		render_types[2]  = 0;		// for  6.0 inch wide rims //
		render_types[3]  = 0;		// for  6.5 inch wide rims //
		render_types[4]  = 0;		// for  7.0 inch wide rims //
		render_types[5]  = 0;		// for  7.5 inch wide rims //
		render_types[6]  = 0;		// for  8.0 inch wide rims //
		render_types[7]  = 0;		// for  8.5 inch wide rims //
		render_types[8]  = 0;		// for  9.0 inch wide rims //
		render_types[9]  = 0;		// for  9.5 inch wide rims //
		render_types[10] = 0;		// for 10.0 inch wide rims //
		render_types[11] = 0;		// for 10.5 inch wide rims //
		render_types[12] = 0;		// for 11.0 inch wide rims //
		render_types[13] = 0;		// for 11.5 inch wide rims //
		render_types[14] = 0;		// for 12.0 inch wide rims //
		render_types[15] = 0;		// for 12.5 inch wide rims //
		render_types[16] = 0;		// for 13.0 inch wide rims //
		render_types[17] = 0;		// for 13.5 inch wide rims //
		render_types[18] = 0;		// for 14.0 inch wide rims //
		render_types[19] = 0;		// for 14.5 inch wide rims //
		render_types[20] = 0;		// for 15.0 inch wide rims //
		render_types[21] = 0;		// for 16.0 inch wide rims //
		render_types[22] = 0;		// for 17.0 inch wide rims //
		render_types[23] = 0;		// for 18.0 inch wide rims //
		render_types[24] = parts.zBB93_Drag:0x0000D018r;	// for 19.0 inch wide rims //
		render_types[26] = parts.zBB93_Drag:0x0000D018r;	// this rendertype as default //

		SetupTyre(485.0, 40.0, 15.0, 40.0, tcDRAGRADIAL, 2.0);

		calcStuffs();

		name = "15x19_1";
		value = 80.0;
	}

	public void updatevariables()
	{
		Wheel	rim = partOnSlot(1);

		if (rim)
		{
			int	render_type_index = clampTo((rim.rim_width-5)*2,0,20);

			if (render_types[render_type_index])
				setRenderType(render_types[render_type_index]);
			else
				setRenderType(render_types[21]);
			SetupTyre(485.0, 40.0, 15.0, rim.rim_width, tcDRAGRADIAL);
			super.updatevariables();
		}
	}
}

i highlighted the line 7 in orange, ive not found any error, so if someone can enlighten me on what the hell is happening would be great :)

This post was edited by Bigg Boss93 (2012-10-03 13:30, ago)
Diegorborges about my Valo fix: "Now all of you must have your slrr folder like this: C:/BIGBOSSisMYlordANDiamHISbitch/SLRR LOL" :O




Mario

bg
Posts: 703

Location: Bulgaria Sofia
Occupation: Fast way
Age: 115
V$:
#77   2012-10-03 15:30          
setRenderType(render_types[21]);
SetupTyre(485.0, 40.0, 15.0, rim.rim_width, tcDRAGRADIAL);
super.updatevariables();


change it to 24 or 26 as in your default render type

not sure if that the reason for the error

This post was edited by Mario (2012-10-03 15:38, ago)

Bigg Boss93

it
Posts: 3879
http://rdbl.co/1Hmg5XL
Location: Italy - Sardegna
Occupation: About to make you quit
Age: 24
V$: More than you can afford, pal.
#78   2012-10-03 16:39          
ok, i'll try asap and let you know, many thanks :)

Added 53 minutes later:

Edited as you said, still wont work

ERROR: !syntax error in file parts\zBB93_Drag\scripts\src\15x19_1.java at line 7

package java.game.parts.zBB93_Drag;
import java.util.*;
import java.util.resource.*;
import java.game.parts.rgearpart.reciprocatingrgearpart.*;

public class 15x19_1 extends Tyre
{
	public 15x19_1 ( int id )
	{
		tyre_size_label = "485/40 R15";

		render_types[0]  = 0;		// for  5.0 inch wide rims //
		render_types[1]  = 0;		// for  5.5 inch wide rims //
		render_types[2]  = 0;		// for  6.0 inch wide rims //
		render_types[3]  = 0;		// for  6.5 inch wide rims //
		render_types[4]  = 0;		// for  7.0 inch wide rims //
		render_types[5]  = 0;		// for  7.5 inch wide rims //
		render_types[6]  = 0;		// for  8.0 inch wide rims //
		render_types[7]  = 0;		// for  8.5 inch wide rims //
		render_types[8]  = 0;		// for  9.0 inch wide rims //
		render_types[9]  = 0;		// for  9.5 inch wide rims //
		render_types[10] = 0;		// for 10.0 inch wide rims //
		render_types[11] = 0;		// for 10.5 inch wide rims //
		render_types[12] = 0;		// for 11.0 inch wide rims //
		render_types[13] = 0;		// for 11.5 inch wide rims //
		render_types[14] = 0;		// for 12.0 inch wide rims //
		render_types[15] = 0;		// for 12.5 inch wide rims //
		render_types[16] = 0;		// for 13.0 inch wide rims //
		render_types[17] = 0;		// for 13.5 inch wide rims //
		render_types[18] = 0;		// for 14.0 inch wide rims //
		render_types[19] = 0;		// for 14.5 inch wide rims //
		render_types[20] = 0;		// for 15.0 inch wide rims //
		render_types[21] = 0;		// for 16.0 inch wide rims //
		render_types[22] = 0;		// for 17.0 inch wide rims //
		render_types[23] = 0;		// for 18.0 inch wide rims //
		render_types[24] = parts.zBB93_Drag:0x0000D018r;	// for 19.0 inch wide rims //
		render_types[25] = parts.zBB93_Drag:0x0000D018r;	// this rendertype as default //

		SetupTyre(485.0, 40.0, 15.0, 40.0, tcDRAGRADIAL, 2.0);

		calcStuffs();

		name = "15x19_1";
		value = 80.0;
	}

	public void updatevariables()
	{
		Wheel	rim = partOnSlot(1);

		if (rim)
		{
			int	render_type_index = clampTo((rim.rim_width-5)*2,0,20);

			if (render_types[render_type_index])
				setRenderType(render_types[render_type_index]);
			else
				setRenderType(render_types[25]);
			SetupTyre(485.0, 40.0, 15.0, rim.rim_width, tcDRAGRADIAL);
			super.updatevariables();
		}
	}
}


Added 7 minutes later:

is weird, because i tried using a normal tyre java and it still gives me that error, as if the game didnt like the name or something

This post was edited by Bigg Boss93 (2012-10-03 17:40, ago)
Diegorborges about my Valo fix: "Now all of you must have your slrr folder like this: C:/BIGBOSSisMYlordANDiamHISbitch/SLRR LOL" :O




Mario

bg
Posts: 703

Location: Bulgaria Sofia
Occupation: Fast way
Age: 115
V$:
#79   2012-10-03 18:20          
come in skype

Diesel87

fi
Posts: 28

Location: Finland
Occupation:
Age:
V$:
#80   2012-10-13 10:23          
Any help with this??

--
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.block.block_inline.Block_Inline_OHC at partsscriptsenginepartblockblock_inline)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.block.Block_Inline at partsscriptsenginepartblock)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.Crankshaft at partsscriptsenginepartslidingenginepartreciprocatingenginepart)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.ReciprocatingEnginePart at partsscriptsenginepartslidingenginepart)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.Flywheel at partsscriptsenginepartslidingenginepartreciprocatingenginepart)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.Clutch at partsscriptsenginepartslidingenginepartreciprocatingenginepart)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.Transmission at partsscriptsenginepartslidingenginepartreciprocatingenginepart)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.ConnectingRod at partsscriptsenginepartslidingenginepartreciprocatingenginepart)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.Piston at partsscriptsenginepartslidingenginepartreciprocatingenginepart)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.cylinderhead.DOHC_CylinderHead at partsscriptsenginepartslidingenginepartreciprocatingenginepartcylinderhead)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.CylinderHead at partsscriptsenginepartslidingenginepartreciprocatingenginepart)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.camshaft.DOHC_Camshaft at partsscriptsenginepartslidingenginepartreciprocatingenginepartcamshaft)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.slidingenginepart.reciprocatingenginepart.Camshaft at partsscriptsenginepartslidingenginepartreciprocatingenginepart)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.airfueldeliverysystem.IntakeManifold at partsscriptsenginepartairfueldeliverysystem)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.airfueldeliverysystem.FuelInjectorSystem at partsscriptsenginepartairfueldeliverysystem)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.airfueldeliverysystem.charger.TurboCharger at partsscriptsenginepartairfueldeliverysystemcharger)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.airfueldeliverysystem.Charger at partsscriptsenginepartairfueldeliverysystem)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.block.block_vee.Block_Vee_OHC at partsscriptsenginepartblockblock_vee)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.block.Block_Vee at partsscriptsenginepartblock)
!Package conflict: multiple packages placed at the same location (java.game.parts.enginepart.airfueldeliverysystem.AirFilter at partsscriptsenginepartairfueldeliverysystem)
!Script error

Thread: THRD-RUNVMI Dummy.handleEvent
Error: Thread::evalName: null.methodcall()

java.game.parts.Part:load (line:149)
java.game.parts.bodypart.Chassis:load (line:254)
java.game.parts.Part:createFromFile (line:117)
java.game.Vehicle:load (line:480)
java.game.MainMenuDialog:osdCommand (line:832)
java.render.osd.Gadget:sendMessage (line:211)
java.render.osd.Button:click (line:31)
java.render.Group:handleEvent (line:178)
---
!Package conflict: multiple packages placed at the same location ( at carsracersBmw_540i_datascripts)
---
!Script error

Thread: THRD-RUNVMI Dummy.handleEvent
Error: Thread::evalName: null.methodcall()

java.game.InventoryItem_Part:<init> (line:29)
java.game.Inventory:addItem (line:72)
java.game.Inventory:load (line:274)
java.game.GameLogic:load (line:977)
java.game.MainMenuDialog:osdCommand (line:959)
java.render.osd.Gadget:sendMessage (line:211)
java.render.osd.Button:click (line:31)
java.render.Group:handleEvent (line:178)
---
!Script error

Thread: THRD-RUNVMI Dummy.handleEvent
Error: script error

java.game.Garage:osdCommand (line:1209)
java.render.osd.Gadget:sendMessage (line:211)
java.render.osd.Button:click (line:31)
java.render.Group:handleEvent (line:178)