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Jeebenz

fi
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Location: Finland
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#1   2016-09-02 21:55          
Hello, does anyone know how to get ENB working on Windows 10? I have tried all kinds of stuff and it always makes my game crash, I have tried on 3 different pc and every one says the same

Lagano

si
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#2   2016-09-02 22:06          
What kind of error is it? Did you check error.log? It's important to read it, because there you can find out the cause of the crash.

thor-04

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#3   2016-09-02 23:28          
i have windows 10 and its working fine, what game version you have and wich enb?

Jeebenz

fi
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Location: Finland
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#4   2016-09-03 01:20          
Well just found out that its not the enb that causes it, its sweetfx that does it how do I get it work? error is the "procedure entry point createDXGIFactory2 could not be located in the dynamic link library c:\Windows\SYSTEM\d3d11.dll)" I tried to google it and found some people with same problem on other games but not solution for it...

thor-04

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#5   2016-09-03 02:13          
Maybe you need to download the DLL d3d11.dll?

Jeebenz

fi
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#6   2016-09-03 11:19          
# thor-04 : Maybe you need to download the DLL d3d11.dll?
it is in the files but just for making sure I tried to reinstall that file and it still says the same error

ST3RL1NG

pg
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#7   2016-09-03 11:29          
Are these files in your slrr folder?
Delete: dxgi.dll (or rename to dxgi.dll.bak)
Delete: dxgi.fx (or rename to dxgi.fx.bak)
Also have you installed direct X yourself or let windows do it's thing maybe some aspects are missing.
Also I presume your using nvdia? I recent driver update seem to make this error appear too. maybe try a driver rollback or just don't use.

Holy Shit Man

pl
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#8   2016-09-03 11:30          
Don't listen to all that d3d11.dll blabla... SLRR runs DirectX 9, not 11. Make sure you have DirectX 9.0c installed, and don't use SweetFX with ENB.

doge

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#9   2016-09-03 14:33          
i had same error, you just need this.. *LINK*

"...he's a good boy, just as you'd expect from a shibe" -Bigg Boss93

UltimateStance

uk
Posts: 129

Location: United Kingdom ,London
Occupation: modding beamng, inactive on slrr
Age: 20
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#10   2016-09-03 17:05          
Actually KJ, it relies on the 3DS Max 3D Driver that was used to make objects in the game. If they used OpenGL, Nitrous or DX11 (as you said;) it may have mesh/texturing issues.

DX9 is the most used hardware in the game, so installing it (^) should work.
This account is pretty much dead, my wip is dead, gom (also dead) killed starquest and the hdd it was on died.
But BeamNG is getting a Jeep from me now, which is fun.
IIIIIIIII

Holy Shit Man

pl
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#11   2016-09-03 17:11          
Wat?

UltimateStance

uk
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#12   2016-09-03 17:42          
Yup. (afaik)
This account is pretty much dead, my wip is dead, gom (also dead) killed starquest and the hdd it was on died.
But BeamNG is getting a Jeep from me now, which is fun.
IIIIIIIII

Holy Shit Man

pl
Posts: 2554

Location: Poland
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#13   2016-09-03 17:43          
Check your info then. 3DS Max's viewport driver has nothing to do with exported models, or furthermore ENB crashes, lmao :))

David_2709

de
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#14   2016-09-03 18:43          
lul rip