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PXRZ

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#1   2015-07-09 17:15          
How do I to make parts on an engine to be visible at a greater distance than say about only 2-10 metres at it´s best and then disappears when driving?

This post was edited by PXRZ (2015-07-09 17:22, ago)


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Holy Shit Man

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#2   2015-07-09 19:21          
I've specially checked it in some part's .cfg, and all I can say is:

They are controlled by lines like:
lods 3 0.001 1.000 2.000
#render		0x???????? ; ???
#lod 0 0 // lo-res

render		0x000000E7 ; V6_oil_pan
lod 1 1 // hi-res

render		0x00000021 ; V6_oil_pan
lod 2 2 // extr-hi-res
lods line defines amount of LOD meshes, and next values are distances from the part to load another (lower or higher quality) mesh.
render line defines mesh that is written in .rpk file.
lod defines the order of LOD mesh. I don't know why there are two values.

PXRZ

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Posts: 491

Location: Sweden
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#3   2015-07-09 20:56          
I thought more of increasing the value of the same lod as the parts are already using only.


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Holy Shit Man

pl
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#4   2015-07-09 21:12          
Then I don't know how to, but you can always remove the LOD feature by simply removing the lod part, like this:

PXRZ

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Location: Sweden
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#5   2015-07-10 14:04          
# KeeJay : Then I don't know how to, but you can always remove the LOD feature by simply removing the lod part, like this:



Already attempted that but the meshes disappears just because you happend to be too far away as in a few metres which I want it to be visible for a further distance also.


"Probably lol. Also that sentence goes for their logic: "if not released, must be on VK"." - Coprone

"Sometimes i wonder if LocomanUSA is your relative, or even the same person..." - Bigg Boss93

"PXRZ: Lord of the Links" - Facepalm