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Holy Shit Man

pl
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#1   2014-07-08 13:01          
3ds Max don't show alpha channels property - places which should be transparent are black or white. Is there way to fix it? That also occurs in-game.

Added 1 hour 5 minutes later:

Nevermind, I find out. It's not easy, but possible to do :P
You "just" need to do an alpha channel texture, and add it in "Opacity" map in 3ds Max. Then export it like any other model.

This post was edited by KeeJay (2014-07-08 14:06, ago)

Bigg Boss93

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#2   2014-07-08 14:17          
are you using models from forza? if so when you need some alpha channeled textures you can simply press mouse's right button on the texture preview(on forza studio) and esport as .png, it will automatically apply the alpha to it ;)
Diegorborges about my Valo fix: "Now all of you must have your slrr folder like this: C:/BIGBOSSisMYlordANDiamHISbitch/SLRR LOL" :O

Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
Age:
V$: No
#3   2014-07-08 14:23          
That's too. But since that bug occurs with non-FM models too, I didn't mentioned it.