Author Message

dber

ca
Posts: 2

Location: Canada Alberta
Occupation: Mechanic
Age: 61
V$:
#8901   2011-11-08 11:41          
I am trying to mod an engine block to be paintable, I am importing the 104er block scx file into zmod1, saving it as z3d file, importing that into zmod2, exporting as 3ds file, import into 3ds max, following the tutorial for make parts paintable, but when I export to scx it fails with error about "undefined" or if I dont use slrr tools, saves fine but part is very small in game, and cant be uninstalled from car, what am I doing wrong?