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Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
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#49940   2014-09-28 20:13          
It's CFG problem,but modder's fail. Probably model was turned in wrong direction. You just need to rotate rim :)
First, backup your whole mod's directory (just for sure).
In rim's cfg file (random from my modded SLRR, dunno how exactly your looks), you got:


# this gametype is called "rotation_tutorial_for_doge" and its ID is 0x0000T1T5 #
render 0x00000NVM
click 0x00000NVM

body 0.000 0.000 0.000 0.000 0.000 0.000 12.890 sphere 0.001
noclick

slot 0.00 0.000 0.000 3.142 0.000 0.000 1 ; this is which the rim connects to the chassis through
compatible 0x00020200 1

slot 0.0 0.000 0.000 0.000 0.000 0.000 2 ; this is which the rim connects to the tyre through
compatible 0x00020200 2
slotdmgmode 0xFFFF0005

category 3
damage 3.0
intdamage 1000000000.0

eof


3.142 radian is 180 degrees. Try to turn it to 0 degrees - put 0.000
Then, in body, change this value to 3.142 radians.

I think it should make work. If that doesn't work, enjoy changing these values for your own.
Also, if you want them be bigger in catalog, change this value to something near 13.000