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DHR

bg
Posts: 452

Location: Bulgaria , Texas
Occupation: DHR
Age:
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#44198   2014-07-25 23:33          
So I have a bumper that I want to use to replace another mesh. I want to replace Skylines' supra's bumper2 with my own. First I imported bumper 2 in zmod and aligned my bumper to be the exact same size and place as his. Then I set it up to use the same material as his. After that I got it into 3ds max and again set up the material (by watching David S' tutorial) along with the object name. I exported it as v4 and opened the .tex. Got all the correct texture id's and edited the .rdb/rdk for the load order. However in game I can't see the bumper. I can purchase and install it fine but I can't see it. What am I doing wrong here?

Just in case here is the .tex

and here is the .rdb

and the cfg if needed