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MikeShinodaSLR

ru
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http://vk.com/id33264124
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#150084   2018-10-08 13:13          
# adnan54 : is it also possible to edit a mesh materials?
I did the program exactly for that purpose a while ago, but I'm too lazy to finish all that I want. Here's how it looks

amilmand, I also want to ask you some questions. First one is about your WalkMarker and TRCMarker tools, is it possible to make a spline to the vertex/mesh snap option like it is in 3ds max? Cause it is really hard to make traffic not flying over or under the road at the moment (or I just dumb and didn't find that option). Or even maybe create some sort of 3ds max spline export script into .trc/.walk format? And if creating the 3ds max script is real hardcore thing, I hope that doing a snap option isnt. Anyway, this is just a question, not a request (yet, haha :D ).

The second question is about your scx scale tool, after I saw it I got an idea for making an extended version with possibility of scaling the mesh by all 3 axes independently. I think I could make it by myself, but it will be easier for me if you share how exactly rescaling works. Or you could just share the sources (or even make that option by yourself :D ). Anyway, that's still just kind of a question.

And the third one is not about programming at all, you're really good at the SLRR internals, is there any way to make track meshes which will be shown regardless of the drawing distance. That would be very useful for long-distance decorations like mountains or cities, that usually made just as a texture.

Hope I don't ask you too much. Anyway thanks for your attention! :)