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amilmand

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#149967   2018-10-05 17:16          
Yup scaling a mesh is no big deal.
(LINK)

The scalemesh function in slrr is quite complicated to use :/ (you need to copy the mesh before using it and that new mesh cant be cleaned up so will stay in memory for the game session (until quitting) and meshes can take up a surprising amount of memory)