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amilmand![]()
Posts: 250
Location: --- Occupation: Age: V$: |
#144442 2018-07-11 04:26 |
I was kind of intrigued so I went ahead and made a DynamicRim whose size (width and radius) and appearance can be "tuned" furthermore I added a DynamicTyre to this DynamicRim with "tune-able" mesh, size and other params (the wheel params that can passed to the SetupTyre(..) function) the result is interesting
![]() (For this(the dynamic mesh selection) to work I had to make a long list of valid mesh TypeIDs and renderRef TypeIDs for tyres and rims so the solution is not hmm portable but it can be done (and if we'll find a way to get the MeshID of a given renderRef in script it can be made portable aswell, nevertheless the method can easily be used for a single modded rim) I know it looks silly but at least now we CAN make it look dumb without much hassle. I added this to the "Ever refreshing patchlink" for SlrrExhaustive |
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