Author Message

miegalius

lt
Posts: 19

Location: Lithuania
Occupation: memes
Age: 27
V$:
#122277   2017-05-23 20:55          
Just so you all know, I'm still doing this and I've made huge progress. Thing is, I've gotten really fucking ocd about this, and now I'm correcting every small detail, like EVERYTHING, from the offset rims come from the catalog to the muffler tips that come stock on the car and flaps. Also, I've corrected the chase cameras on most cars to the ones that are used on the more recent mods (more upclose and not as above the car). Then, I've replaced the stock HUD to the forza one, for ALL cars. Looks way way cleaner and more modern.
What I'm not doing though is the fucking needle pins in the interior for cars that have them messed up, and also driver position. Also, I've figured out how to make cars properly appear at the dealers (was a revealation to me lmao), at the night races and all that, so you can basically play without crashes at all, and everything works perfect. Only two games have this aspect completed tho, so i gots to keep going.
Next, I'm trying to make the quite popular engine decoration mods actually usable, i.e. by making them usable as cylinder headcovers. This has worked out quite nicely, with the 4G63, 3S-GTE, RB20, Ford 1600RS and I think a couple others.
Lastly, it's no secret that there are quite a few mods of the same car available, so its real hard to choose the best one. So what I've done, I've decided to use a few mods of the same car, but making them as different models in-game. For example, three different mods of a BMW E34. One version can be an M5, the other a 525i, and the third a 540i or a 518i or whatever. With the as correct as possible engines and rims and all that shit. This way you have a lot of variety. Think that's pretty cool. Think that's all for now. No screens, sorry