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dowdow

fr
Posts: 231

Location: France Pouzac
Occupation: Construction Designer
Age: 30
V$:
#116401   2017-02-22 21:07          
Again got this fuckin problem.. can i have a little help ?
The loading order is fine.
my method is that : in 3ds material , specular level = 100
glossines = 40 => square next to diffuse => mix => texture 1 = bitmap => texture 2 = general envmap => put the texture 2 copy to 3 and assign it to my selection.

i've something wrong ?
Thanks