Author | Message |
Soharuda
Posts: 5
Location: United States Occupation: Age: V$: |
#109770 2016-11-06 03:37 |
Been working on updating the Rev Physics mod into the steam release of SLRR. So far I have most of it converted over, ready to start on chassis.java but I wanted to go ahead and get the parts into the game. The swaybars were a nice simple drag-drop (thank god). I am trying to get the spring and strut from the mod to build into the game. I have tried editing parts.rpk and even making my own rpk file. This is what I have:
<FILE external_links > system\ cars\ cars\racers\ parts\ particles\ parts\engines\Einvagen_Duhen_Ishima_Focer\ </FILE> <FILE 00000001.res > typeof 8 superid 0x0004F229 typeid 0x00000001 alias MrSir_Suspension_1 isparentcompatible 1.00 </FILE> <FILE 00000001.rsd > </FILE> <FILE 00000002.res > typeof 8 superid 0x00000099 typeid 0x00000E01 alias MrSir_Spring isparentcompatible 1.00 </FILE> <FILE 00000002.rsd > script parts\MrSir_RG\scripts\spring\MrSir_Spring.class native part parts\running_gear\scripts\spring.cfg </FILE> The game is still not building a class file for the newly added spring. This post was edited by Soharuda (2016-11-06 03:52, ago) |
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