Author Message

Sykriss

us
Posts: 11

Location: United States
Occupation:
Age:
V$:
#100250   2016-05-25 10:39          
# doge : looking good, bit too shiny tho :D

Yeah, I gotta adjust the reflections on the cylinder head and valve covers for sure. Do you know whether or not adjusting the reflection amount on the material in 3DS Max actually affects the amount of reflection shown on the part in-game? I've tried it at 10 and 100 and didn't really see a difference.

Also, if anyone could point me in the right direction for making my parts paintable, I would greatly appreciate it! I tried following some of the public tutorials that were posted, but they were for car body parts, not engine parts, and as such, I never got it to work :( Something to do with rpks and the default car textures I'm pretty sure.