tyretear guys I had made a 3d model and texture it by SLRR Material but when I tring to export the file to .scx format, 3ds max crashes. How can I fix that problem?
Bigg_Boss93 Are you using max 5/5.1? What's the polycount of your model? Are you using single or double sided materials?
tyretear # Bigg Boss93 : Are you using max 5/5.1? What's the polycount of your model? Are you using single or double sided materials? 5.1 which is from dl section IDK but tried on almost every 3d model which is very low or very high poly What is double or single sided material? I'm pretty new on modeling, espeically on 3ds max
UltimateStance Erm... Lag, Filesize or just plain shitty PC specs? Investigate yourself before bugging us for help, please.
UltimateStance OK, I export fine, and mine are: Intel Core i5 2450m@2.5ghz Standard Intel GPU 6GB RAM. So that's my benchmark, which doesn't seem too different from yours.
tyretear # UltimateStance : OK, I export fine, and mine are: Intel Core i5 2450m@2.5ghz Standard Intel GPU 6GB RAM. So that's my benchmark, which doesn't seem too different from yours. you have 3 gb more rm than m9. thats a big difference. NOTE: it crushes only when i texture the model with slrr material.
Remco i was able to export easily on my old setup with a underclocked Q6600, 2gb DDR ram and a hd3450. its software related, not hardware related.
Bigg_Boss93 # David_2709 : chill ya prepube nuts, have you restricted your RAM maybe by accident or something? Bestest answer ever. Anyways yeah, it is not about pc specs, really. There might be some software problem or something... idk.
tyretear # KeeJay : Enlarge this maybe? (7,5MB stock, 75MB runs fine) Change it as 75 mb, tried to export, 3ds mx crashed again. Change it as 750 mb like a moron and now I can't even open 3ds max. DAMMIT!