Forgot in previous version go onto modified ENB, so I made this update. Modified ENB called Hybrid ENB, the aim of it is to use two ENB d3d9.dll
libraries (I'm not a developer of it, but someone of the biggest fans of GTA SA), one from GTA SA 0.075s, and one from Richard Burns Rally 0.075.
For GTA SA this symbiosis gives its advantages, but the main for me, and the only one working in SLRR is simultaneous using of two effect.txt's
So, the changes:
-first effect.txt still gives chromatic aberration effect, but I reduce its strength.
-seconnd and now new effe2t.txt gives an improved DoF effect.
-I changed game color sheme. in previous version it's too saturated, there were mostly too dark and too bright places, escpecially in transitions of dark and light tones. plus cold gamma. now it's fixed, also relevant changes done in SweetFX.




Archived external download: Download (external link)
Archived from VStanced • Environment Configs • 2012-11-26