Klobsters Thanks for comments guys! 😉 @[deleted] - It would be really great! I don't need any promises... 😃 @[deleted] - Really a bit work on polycount... 😃 @[deleted] - Maybe I will make it... 😃
Klobsters Hi people! 🙂 Long time from last update... No internet makes me work. 😃 Made 3ds Max 5 working for me. It took very much time. Then exported parts. Have them ingame. Scripted battery in place and added some wires to chassis. Then added new seats and dash. About that - How can I get that dash ingame??? Haven't done loading order yet but I will try to do it today. Maybe someone wants to help me?! 😃 Have to change windows opacity and some other stuff... Well here are some pics. I think I have forgetten somehting. Oh yeah - is the size OK? 16 inch wheels... Right click for bigger! 🙂
maryus_x90 i help klobster to make the loading order, re-export with pivot, mapping, and some other stuff...all stock parts in game 🙂 (image unavailable in archive) (image unavailable in archive)
Jesus_Christ ^^ not only that.. the roof is fucked too.. way to high :] yours somehow goes up at the front.
Klobsters Nice work for Maryus! 🙂 Lights looks wrong cuz all front part is kinda messed up :/ About roof - It shouldn't be too high. Problem is with front windshield. Now I see it's going too high. Also thanks for visiting my workshop.. 😃 I'll try to fix those problems. Shoudn't be hard. 😉
Klobsters Yeah I could make it wider too. Also when testers will get this I will change a lot of things... So I can't say this Jetta will be released soon.
Dopey_1974 # Polywhore : Yeah I could make it wider too. Also when testers will get this..... Where could i sign in ??? 😃 😃 Nice work Klob, keep on going !! :awesome:
Klobsters Hi all! Well as someone already know I started to convert Saab 9-3 Turbo X from FM3. 🙂 I will not become like JDW but I'm really bored of Jetta for half a year. Actually I will finish it quicker like this :lol OK I will start with some questions. Why the FK does that plugin export like that??? I export headlights - two exactly the same meshes - one is normal, second is fked up!!! Taillights both are f**ked up... Polycount for one light - about 2.5k polies. I don't think it's too much! Here are pics: And here are some pics of actual progress - as you see lights were normal while ago... And rim 🙂 (I know it's mirrored 😃 ) Right click for bigger! 🙂 Also - isn't that car too small? Those are 16 inch wheels... I think that big should be 18 inchers.
maryus_x90 about the lights...be sure you select all meshes that is for a healight(if they are not atached in one piece) and export SELECTED ...use v4 always...other than that i dunno what to say 😃