RedCarDriver Wow, looks good! Though, could probably use more polygons around the outer corners of the spokes, if I wanted to be picky.
Holy_Shit_Man I might try again in near future to model some rim again. However, I have no idea how to make smooth poly-mesh.
Bigg_Boss93 ^ the first above is top notch 😮 (while the second looks like if the car was a little underscaled compared to the environment)
RedCarDriver Wow, awesome renders! # KeeJay : I might try again in near future to model some rim again. However, I have no idea how to make smooth poly-mesh. I can teach you some things? I mean, I tend to do things the hard way, but I'm sure I can help you figure out some tricks.
Holy_Shit_Man # Bigg Boss93 : ^ the first above is top notch 😮 (while the second looks like if the car was a little underscaled compared to the environment) Thanks BB. I know I still have to perfect the HDRi map placement. # Harrison15 : Wow, awesome renders! I can teach you some things? I mean, I tend to do things the hard way, but I'm sure I can help you figure out some tricks. Thanks. And thanks. I'll catch you when I have some free time.
Bigg_Boss93 DONT, KJ PLEASE, SAVE YOURSELF FROM HARRISON'S S.S.C.P. (Simple Subjects Complication Process)
Bigg_Boss93 RIP. I'm gonna stream while i model a rim tonight, are you interested? I think i'll post the link on the shoutbox as soon as i'm ready(gonna eat first lol)
RedCarDriver (Cool stuff. I should set up a Twitch stream or something when adapting a Juiced 2 bumper to the R33 or Marco's Supra.)