# KeeJay :
@[deleted] - I think that the lower the number is the "better" aerodynamics you got.
Thanks, that was exactly what I was looking for.
Added 28 minutes later:
Well, there are at least two problems that I´m dealing with that I can´t seem to get rid off:
- The car understeers as hell at full throttle, which can I guess has to do with the shortened wheelbase and that the most of the weight is still placed at the rear.
- The chassis seem to think it´s longer than it is, since it receives damage further than I want it to do (most noticeable at the rear end of the car).
Added 8 minutes later:
# Rollcage :
Make the handling gokart status >🙂 (ie super low turning radius.)
I will take care of the handling part last (when it comes to suspension parts only) but I do plan to make the car easy to drive with a good turning response (not only that the wheels themselves would turn a lot). Maybe I should give the car some 4WS (not as in 4WD) for better turning at high speeds?
(99 posts more and 420 blazeit with firepower!)
Added 10 minutes later:
# PXRZ :
Got to ask this: How do I make a headlight to perform like a lantern (glowing up basicly everything around the car within a small area)?
How do I make one?
Added 12 minutes later:
Also, it would be fun if anyone made a model of a horse, so I could reuse the model as a weight distorbution for the front and call it a "dead horse" (a reference to a Top Gear episode where Clarkson test drove an Audi wagon that apparently had a V10)?
Added 25 minutes later:
Here are a few of the updates made recently on the car (would give a little hint of how it would look at the dealers when bought).
Finally gave the car a proper name instead of "Box_car Enula WRZ" and had to remove some of the following parts from the parts list:

....and here is a little weight distributor to balance the car´s weight more properly (maybe I should replace this one´s meshes to a more appropriate one) and seems to work as a bumper when hitting things:

(NOTE: There might be some stuff that I added but haven´t shown here in the thread yet)