Jdm_Racer So i am starting modding the slrr i made some conversions long time ago but now i am trying to start at the scripting and texturing Now I am Currently Working of an real reescript of the original game engines and later i will make some textures. Spoiler: Duhen D15 ---> JDM Honda B16B Spec-R----- 50% Duhen D18 ---> JDM Honda B18C Spec-R----- 0% Duhen D20 ---> JDM Honda K20----- 0% Duhen D22 ---> JDM Honda K24----- 0% Some pictures of the scripting at the catalog names and descriptions of the parts i made today(i lost the exhaust camshaft :facepalm: )Sorry for the bad english im brazilian and dint speak or write very well.i already saw some errors at the descriptions that i should fix tomorrow.But off the descriptions the engine is with all OEM specifications(the parts that i worked already).also an dyno run that shows the dimensions (bore X stroke).For now thats all. This test was made at the test track with auto transmission and no assists.
Jdm_Racer Finished all the stock parts descriptions and adjusts all the data was made with original the Honda B16B specs i am wishing to make some aftermarket parts for the engine. The Power exactly the original but the engine has a little more torque All performace Numbers are real close to the original. Added 7 minutes later: The B16B Blocks are the same used at the B18 engines i thinking of make this an Block for the B18 also and use the Duhen D18 block as an custom block. I will try to start the 3D modeling later. What do you think guys?
dthug69 Nice dude!looking forward to the finished product! Added 29 seconds later: :thumbsup: :thumbsup:
Holy_Shit_Man Nice idea actually. SLRR engines look bad in comparison to modded ones, like for example the LS3, but with little enhancements (smoothing pipes, etc.) they would look decent.
Jdm_Racer Thx all you dudes the idea is create Funny engines with The low poly and so boring SLRR original ones Like an original inivictus DLC I had so little knowledge(maybe any)of 3d max modeling and texturing but i will try to enhance this this idea and create new stuff also.
Runaeh i have alot off engine 3ds but most off them have no inside stuff like pistons etc, if you want them pm me 🙂
Jdm_Racer # Runaeh : i have alot off engine 3ds but most off them have no inside stuff like pistons etc, if you want them pm me 🙂 Surely i will want but now i am learning the program and when i had some experience i PM you but thx bro So these days i am very busy and didnt had enought time for my mods but i started at 3ds max and this is the first thihg i try to do an toaster made a little animation too i will try to learn more and get better always. Added 54 seconds later: PS:Forgot the bread 🙂)
Jdm_Racer So while i was looking the 3d max stock files I Found an Focus Mk2 CC and decided to try make a spliter its an very bad splitter but teached me a lot,and its from Carbon Fiber. Added 1 hour 1 minute later: My new canard made just learning and testing .
Jdm_Racer here is my real atempt to make an part i am figuring of using this as an aftermarket intake to my I4 DLC what you think guys
Jdm_Racer Using the Intake as base also made this Draggystyle exhaust for the I4 DLC P.S removed some smooth polys while i was screenshoting so you can see the diference
Megav0us I really apreceate it but i will make mine from scratch 😃 But really good work 🙂 What is on your To-do list next ? 🙂
Jdm_Racer For now just some Rally headlights and acesories i just see something that i like and model and a few little things for the I4 DLC
Jdm_Racer So my vacations ended and i didnt had enought time for this hard modding (I4 DLC)but i'll keep the rescript just adjusting some stuff.(not enought for an update) .But i came here to present my new reescript project that will be an physic reescript for the Robban,Boss and Franco 66 Beetle focusing specialy at an race chassis specialy balanced for light engines.But i still deciding betewen: MwM With Rev Physics MwM with Simcade Or BB's Version.