# Harrison15 :
The trick didn't really work that well on window glass, as far as I thought. (My defrosters all still flicker.) Maybe I should try it for that too?
You should do it "3d"(read: flat 2 sided poligon stripes) with a solid texture.
That's really the only and best way to do it. π
Added 11 minutes later:
# HardFFlip :
And what i should do to make this kind of glass on lights? Can i have a tutorial?
Use a tga/dds/png with alpha channel(i suggest the first two formats) as diffuse and opacity bitmaps, then;
Set the diffuse bitmap as:
Mono Channel Output: RGB Intensity
Alpha Source: None(Opaque)
And opacity bitmap as:
Mono Channel Output: Alpha
Alpha Source: Image Alpha
Make sure to NOT instance the bitmap from diffuse to opacity(or viceversa) because otherwise it will... instance the bitmap setup from one to the other. π