dms28 Is there anyone here that I can explain how to change one thousand cars in 3ds max?If so please explain to me nice and me how to change?Thanks
Jesus_Christ it is very complicated and extremely hard to explain.. you need to take it step-by-step and to learn it will take quite sometime and tbh i don't think you're ready π
Morpheus_Hell Hello. I am with Jesus. learn how slrr works learn structure of folders and data inside learn how the seperate file types work together ( *.class + *.java) on GOM ( when its online) u can learn so much things about by watching tutorials Than u can come and ask about.. but NOT with ur first post ever in here. Sorry
Jesus_Christ i have made a rim tutorial π its a good starting point! you will learn the basics of rpk/scripts etc and then you can slowly try cars and so on - creating a car must be one of the hardest things in this game as it requires a lot of time and attention π so yeah check the tutorial section for "Addon rim tutorial" and start from there π dont forget to get the tutorial files and don't bother creating your own 3d models yet.. get them from somewhere - rip them off gta/forza/other games
dms28 Jesus Christ-thank you if you know something I do not know who to ask π Added 2 days later: Jesus Christ-I need help with rims.. do not apear in gameπ
Jesus_Christ check your scripts rpk etc you will find the mistake if not post the files here and someone will help you out
Jesus_Christ there is no loading order in max, the loading order is in txd file which got created with your exported .scx file π and the ACTUAL code is inside the .rpk - but you need to decode it to .rdb π check out my rim tut and start with that.