Lo0KaH Well, since, you know, the SLRR damage physics are kinda crap and unrealistic, is there a way to modify them to look more realistic? If so, how? (Sorru for not being active on RP, i had other crap to do wit my life, i will reboot it soon 😉 )
ZeprarexVII as in the lag spikes and parts of the car making contact with the car, make it have less damage like flatout live edition, turning difficulty down doesn't always satisfy me
UltimateStance I'm going to try and do that with my Capri. I think it's all about how you can break parts into pieces and make them not glitch into the chassis XD if that's where you're coming from. It's not the game's fault, it's the car's fault.
Lo0KaH # Jesus Christ : what do you mean by more realistic? I want the car to bend in a natural way. Maybe not go full BeamNG level, but more natural. # UltimateStance : It's not the game's fault, it's the car's fault. you think it's the car's fault? If so, how can one fix the "Non satisfying" cars?
RedCarDriver # David_2709 : if lagging while crashing: lower the texture resolution Or get rid of the crash textures entirely. (I did a long time ago.) # ZeprarexVII : make it have less damage like flatout live edition, turning difficulty down doesn't always satisfy me This is controlled in a variable in one of the sl/game Java files, which you could edit if you figured out where it was and how to replace the file without breaking the game. I'm not sure where it is, though, off-hand.