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MapRPKDecode

Posted: 07 Oct 2019 19:29
by Amilmand
MapRPKDecode

This zip has two little programs (with source code)
 RPKToRSD2:
  Can convert any valid RPK to an RSD2 file witch is readable by a text editor (some proper text-editor could be needed 
  the slrr city.rpk converts to a 150MB text file because of the track models)
 RSD2ToRPK:
  Converts RSD2 files back to RPK I tested this with the default maps (city,city2,ROC) to see if the game accepts them 
  and it does, furthermost they (disregarding some formality) are the same files as the source one if there was no 
  modification made.

The programs are written in c# 4.5.2 so you will need Microsoft .NET Framework 4.5.2 (from 2014 so you probably already have it installed)

Usage:
 The program can be fed one file at a time via the command line like:
  RPKToRSD2.exe city.rpk
 it will create city.rpk.rdb2 in the same directory as city.rpk was in
 to convert it back to rpk:
  RPKToRSD2.exe city.rpk.rdb2
 it will create city.rpk and if it is already there it will back up the original.

 If you just run the program without a file specified it will give you a FileDialog to locate it.

Download from GoogleDrive