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robban_9000

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#161   2010-09-15 21:28          
im very happy for ur comments guys :D

and ye, LOD2 meshes are made like that, theres nothing i can do about it :s
i think it looks okey anyways..

i mean, sure, i could use the lod 1 to, but then it would drain the computers performance pretty mutch.

I dont know how many polys LOD1 is without the highpoly interior.. maybe somebody knows?
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#162   2010-09-15 21:32          
i think over 30k.. interior is around 20k+ :] i don't mind gaps at all they are fake racers who cares lol
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Jaziba

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#163   2010-09-15 21:35          
btw robin get yurself an avatar and siggy here >< looks soo empty :P and MOAR progress :D
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robban_9000

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#164   2010-09-15 21:35          
exactly what i was thinking lol.. who cares.. anyways, i checked the lod1 of the M3 E92 and its 31 K so it would be like 2 LOD2 cars.

What do u think guys, Redo, or keep? :)

Jaz, gonna do that :D
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#165   2010-09-15 21:40          
keeeeeeeeeeeeeeeeeeeeeeep
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robban_9000

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#166   2010-09-15 21:41          
affirmative.
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#167   2010-09-15 21:42          
# Jaziba : keeeeeeeeeeeeeeeeeeeeeeep
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Franco

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#168   2010-09-15 22:54          
yeah keep using lod2 it's good enough

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#169   2010-09-16 15:13          
yeah i really cant tell the difference.

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#170   2010-09-16 17:51          
oh you can tell the difference its just no need for lod1 at all
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SPD13TDI

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#171   2010-09-16 19:38          
# Jaziba : their not black lines their GAPS because this LOD2 is meant for cars in multiplayer that are @ a distance further then i think 25 meters it uses these meshes to save performance. dont whine about it their just FAKE RACERS...

plus i havent ever seen you making anything other then paintjobs.. try converting a car you'll see the difficulties pretty soon
---------
I say only my opinion. I would like converting cars to slrr but I havent time for this.

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#172   2010-09-16 20:05          
yet you do have time to comment on how bad it is? :/

go home kid.
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Jesus Christ

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#173   2010-09-16 20:11          
oi sluts dont start a fight here :O ill butt rape you two personally! :O
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#174   2010-09-16 20:17          
# Jaziba : yet you do have time to comment on how bad it is? :/

go home kid.
Kid ??? :D:D:D

Added 4 minutes later:

# Jesus Christ : oi sluts dont start a fight here :O ill butt rape you two personally! :O

I don't want guess. I like this project and I only say my opinion.

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#175   2010-09-16 20:56          
its all good with me :) we are all entitled to opinion but these cars are fake racers gaps doesn't matter even if it was a block with hq texture it would be btter than the cars slr rhas.
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robban_9000

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#176   2010-09-16 22:27          
wait.. what is this!? s60 fake racer? :O :O 15k



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#177   2010-09-16 22:55          
lol at the rice kit :D
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robban_9000

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#178   2010-09-16 23:09          
i think this kit looks kinda good :) i kinda like it, as it is not to extrem.

or maybe it doesnt look that good, and the fact is that i sorta have gotten used to it since iv seen many s60 on the streets with these kits.. idk lol





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#179   2010-09-17 00:15          
it would look ok i guess in real life too if it had different grill :O and no "box" thing at the back.. :] in game it looks a bit different tho :O
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svander

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#180   2010-09-17 02:00          
Robban, Id put the exhaust more out,, dunno if u got me :P

Redline_Racer

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#181   2010-09-17 15:18          
i think a longer exhaust as well so..

Franco

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#182   2010-09-17 17:34          
is that slrr?? :P

i've my dobuts, if it is or if its a render.. because of the shadows :O

Redline_Racer

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#183   2010-09-17 18:14          
2d shadows because its a fake racer

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#184   2010-09-17 18:22          
if you set your shadows to lowest it'll look the same ;)
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Franco

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#185   2010-09-17 20:33          
nah it doesn't.. :P


believe me

robban_9000

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#186   2010-09-17 21:00          
# Franco : is that slrr?? :P

i've my dobuts, if it is or if its a render.. because of the shadows :O









becuse fake racers and traffics shadows are diffrent.. its kinda strange but they looks better then the ones for the real cars.. :P
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#187   2010-09-17 21:08          
awesome work! now franco HURRY UP and give robban the 3d chassies of all the cars for scale! :]
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robban_9000

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#188   2010-09-17 22:43          
# Jesus Christ : awesome work! now franco HURRY UP and give robban the 3d chassies of all the cars for scale! :]

thing is.. thers only 5 fake racers.. and i cant make more of them since i dont have the java files for them.

But there are still traffic cars that i could make.. i was thinking of using the GTA 4 ambulance and maybe the taxi, and some buss..
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svander

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#189   2010-09-17 22:45          
GTA IV are much polies maybe...
GTA VC? :P

Redline_Racer

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#190   2010-09-18 14:15          
lod 3 forza cars for traffic. stuff like golfs and ordinary traffic stuff

Dopey_1974

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#191   2010-09-18 15:53          
Ok, question:

If i understood it well, this mod going to replace the Einvagen/Duhen/ETC ETC (the original cars)

That means that the persons (inlcuding me) who has installed the Streetmod, cant use the Streetmod anymore???

robban_9000

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#192   2010-09-18 15:59          
svander the gta iv cars arent high poly lol..

Redline, yes, but i need ambulance and firetruck and taxi and a buss to..

Dopey, thats right.. u will have to choose either mod, or just have 2 installs.. one with the street mod and one with this mod.
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Redline_Racer

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#193   2010-09-18 17:26          
for the busses you could use the ones from the Crash time series games. dno if theyre hipoly tho

robban_9000

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#194   2010-09-19 13:56          
why would i do that when i can just import the busses from GTA IV directly into zmodeler 2 instead of using 3dripperdx? lol..
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Redline_Racer

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#195   2010-09-19 14:18          
i forgot how hard it is to use 3dripperDX compared to zmod.

svander

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#196   2010-09-19 23:24          
IV cars compared to SLRR Traffic cars are a lot.. remember that slrr cars may have 4, 5k polys...

robban_9000

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#197   2010-09-19 23:39          
1st traffic car :)

12 k only.



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#198   2010-09-19 23:47          
that looks fucking good! hope you gunna scale them to the cars like e92 etc? so they don't look out of scale? :)
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robban_9000

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#199   2010-09-19 23:48          
thanx ^^
have done that =)
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#200   2010-09-19 23:57          
great work dude! imma get back to the cars soon too :)
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