Author Message

Terrazi

br
Posts: 9

Location: Brazil Rio de Janeiro
Occupation:
Age: 29
V$:
#1   2010-06-03 01:35          
Hiho,
well, slrrbr guys know me well(ar least i think theu know me well XD) and maybe some gom members have saw my WIP topic on gom, so i dont think i need to really introduce myself with all this bla bla bla and stuff

anyway, heres what i was working on, a concept car made by myself, i know, the front is a lil f. up, but i think i already know how to correct it(at least a part of it)


some skecth pics:

Side(just the idea):

Rear:

Front:

manuymilka

cl
Posts: 11

Location: Chile santiago
Occupation: karate mosh!!
Age: 35
V$:
#2   2010-06-03 02:14          
looks funny!!
hope to see it finished :) :)
you're not a human, you're just a product

maryus_x90

ro
Posts: 555
http://vstanced.com/
Location: Romania Bucharest
Occupation: Shuffling!?
Age: 33
V$:
#3   2010-06-03 08:28          
good for a start :P

k0k14a

bg
Posts: 138

Location: Bulgaria Ihtiman
Occupation: The SLRR Garage
Age: 31
V$:
#4   2010-06-03 16:46          
I wish you luck to finish it :)

Terrazi

br
Posts: 9

Location: Brazil Rio de Janeiro
Occupation:
Age: 29
V$:
#5   2010-06-12 15:14          


a big lil update, started the front and corected some old mistakes(i need to correct the new one now =P )

CJ

ca
Posts: 331

Location: Canada Brantford
Occupation: Detail Whore
Age: 30
V$:
#6   2010-06-13 11:46          
looks good !!

Terrazi

br
Posts: 9

Location: Brazil Rio de Janeiro
Occupation:
Age: 29
V$:
#7   2010-07-12 05:42          
after a long time, im here with news (as if someone is interesed in XD)

i dont know what happened, but now my max shows BP textures :awesome:

so i started another project, its another concept of mine, its caleed "Lupio." im using it "pixelcar atempt" as BP:

*LINK*

Hope ya like it and this front still needs some serious work, im doing only the basic shape now, also, i will re-do the front goles, in order to make it more agressive, any ideas and tips to improve it are welcome ^^

This post was edited by Terrazi (2010-07-12 23:37, ago)

maryus_x90

ro
Posts: 555
http://vstanced.com/
Location: Romania Bucharest
Occupation: Shuffling!?
Age: 33
V$:
#8   2010-07-12 09:28          
lol at that car :))

Terrazi

br
Posts: 9

Location: Brazil Rio de Janeiro
Occupation:
Age: 29
V$:
#9   2010-07-12 16:50          
why lol at it?

svander

ar
Posts: 230

Location: Argentina Cordoba, Justiniano Posse
Occupation: Modding SLRR
Age: 27
V$:
#10   2010-07-12 21:41          
Good work Terrazi.
And maryus, U just made urself look like a prick bastard..

Terrazi

br
Posts: 9

Location: Brazil Rio de Janeiro
Occupation:
Age: 29
V$:
#11   2010-07-12 23:58          
thx svander

and i worked more on it, this is what i have, withotuh smoothing:


and this is what i have with meshsmooth, wich i dont really want to use, because whithouth it the car has about 120 polys, and with it, the car has 450 polys, i have a bad PC and i dont want to make it super high poly(neither high poly or mid high poly, just low poly and well made), i only used the msmooth to show how i want the highlights to be(even if they are not like i really wanted =/):


So... any tips, ideas, critism and coments are welcome ^^ (any tips on how to start doing a pillar are very welcome =P)

maryus_x90

ro
Posts: 555
http://vstanced.com/
Location: Romania Bucharest
Occupation: Shuffling!?
Age: 33
V$:
#12   2010-07-13 07:52          
# svander : Good work Terrazi.
And maryus, U just made urself look like a prick bastard..
no man, i was lol about the shape of the car, the modelling itself is pretty damn good...i was laughing about the car....but like i said, great modelling skkilss Terrzi :)

Terrazi

br
Posts: 9

Location: Brazil Rio de Janeiro
Occupation:
Age: 29
V$:
#13   2010-07-14 01:16          
so maryus, you will lol more when i tell the "car story" XD, it was based on a wolf, i love that animal, and i like cars too, so i tryed to make a car based on this magnific animal =P (some people say that the front needs to be more agresive, and i agree)

well, im still using the meshsmooth:


i just want to know the max polycount to make a low poly car, i want my pc to aford my own car, so i dont wanna make it "too heavy"
i think i will use meshsmooth just for the chasis and some esterior parts ^^

Jesus Christ

uk
Posts: 2977

Location: United Kingdom
Occupation: Turning water into protein
Age: 33
V$: LOAD£D
#14   2010-07-14 02:22          
lol.

like 30k polys id say ;)
Why be a KING when you can be a GOD?!

maryus_x90

ro
Posts: 555
http://vstanced.com/
Location: Romania Bucharest
Occupation: Shuffling!?
Age: 33
V$:
#15   2010-07-14 10:49          
yeah :O looks like 9999k polys but its not ...awesome modelling :D