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JoeAlex

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#1   2012-10-06 20:18          
The same title, How i can extract/rip cars models from NFS Shift 2?

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robban_9000

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#2   2012-10-06 20:27          
I know there are tutorials on google for this. i have myself extracted the Ford escort mk1 from shift 2, but i dont remember how.
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Jesus Christ

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#3   2012-10-06 20:30          
afaik there's a zmod plugin for it! :)
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JoeAlex

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#4   2012-10-06 20:47          
Robban, I can't found tutorials for that, i fond some tutorials but is only for Shift 1...
And JC, I have that script, but only work with the Shift 1 cars... :/

JoeAlex : My mom always says, don't trust neither in your shadow.

robban_9000

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#5   2012-10-06 21:09          
Shift 1 and 2 are packed the same way, so it works the same way to extract bouth of them :P
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Daniel

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#6   2012-10-06 21:32          
Here is a few Shift 2 models
*LINK*

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JoeAlex

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#7   2012-10-06 21:40          
I thikn not is the same, Look this, i know how to extract the models from Shift 1, but i need one car from Shift 2.
I extract the Nissan 200SX(S14) from shift 1 and this is the result:


I use the same metod with the 200SX from Shift 2, But this is the result:


Added 4 minutes later:

# Daniel : Here is a few Shift 2 models
*LINK*

I have that Page, but the problem is how to extract the fucking .bff files. xD

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tom_drift

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#8   2012-10-07 02:29          
You need to unpack the bff file:
*LINK*
From that site download quick bms.
Then download this: *LINK*
Save as a txt file and rename .bms.
Once you have unpacked the file you can import them in 3ds max, using this script:
*LINK*
You can also import them into zmodeler 2.2.5 or higher or 3dsim edit.

Added 1 minute later:

I forgot:

Installation:
1. Start Max, click on the MAXscript menu, "Run Script..." and open Shift2_car_import.mcr
This will not actually run the scrilt, it will just initialize it, and you only need to do it once
2. Click on Customize -> "Customize User Interface" and switch over to the Toolbars tab; select "Game file import" in Category, and then simply drag&drop the script on your toolbar

Instructions:
Click the "CARS" button and small window will appear. Select which LOD and bodykit you want to import (1 or more), hit "Import model" and select a bml/vhf or meb file.
A second dialog prompts you to select the location of textures; you can skip it if you add this location to your max user paths

While the models are importing, you'll notice that your Command Panel disappears; don't be scared, it's a way of speeding up the process and it will be restored when the import is finished. Should something fail, you can always right-click on an empty toolbar and select Command Panel to enable it.
Note: Importing LADX models from Project C.A.R.S. Will take a while to load depending on your PC specs.

JoeAlex

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#9   2012-10-08 18:48          
Thanks sooooooooooooo much Tom, Work awesome, thanks again! :awesome:

JoeAlex : My mom always says, don't trust neither in your shadow.

tom_drift

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#10   2012-10-08 19:06          
No problem!

sting5

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#11   2015-09-14 19:40          
# tom_drift : You need to unpack the bff file:
*LINK*
From that site download quick bms.
Then download this: *LINK*
Save as a txt file and rename .bms.
Once you have unpacked the file you can import them in 3ds max, using this script:
*LINK*
You can also import them into zmodeler 2.2.5 or higher or 3dsim edit.

Added 1 minute later:

I forgot:

Installation:
1. Start Max, click on the MAXscript menu, "Run Script..." and open Shift2_car_import.mcr
This will not actually run the scrilt, it will just initialize it, and you only need to do it once
2. Click on Customize -> "Customize User Interface" and switch over to the Toolbars tab; select "Game file import" in Category, and then simply drag&drop the script on your toolbar

Instructions:
Click the "CARS" button and small window will appear. Select which LOD and bodykit you want to import (1 or more), hit "Import model" and select a bml/vhf or meb file.
A second dialog prompts you to select the location of textures; you can skip it if you add this location to your max user paths

While the models are importing, you'll notice that your Command Panel disappears; don't be scared, it's a way of speeding up the process and it will be restored when the import is finished. Should something fail, you can always right-click on an empty toolbar and select Command Panel to enable it.
Note: Importing LADX models from Project C.A.R.S. Will take a while to load depending on your PC specs.

Ok, tried this on PCars, the window comes up emtpy for some reason:

Holy Shit Man

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#12   2015-09-15 05:15          

doge

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#13   2015-09-15 13:11          
SHOVELS!

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