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Jehh

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Posts: 215

Location: Romania Vaslui rules
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Age: 20
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#1   2018-08-19 14:04          


so i recently installed the Amilmand's Reshade with the reflection mod , and everything worked fine only the Anti-aliasing stopped working , there should be a solution that Amilmand's Reshade and AA could work together , i remember i used it a while ago with working AA but i don't remember how i made it to work , i know . the D3D9.dll removes AA , but i seen a lot of pictures with it's reshade and reflections with working aa and no jagged lines ...

Please someone tell me how i make this work ! :crying: :headbang:

btw i use SLRR LE
CPU : I5 4460 3.20Ghz
GPU : Sapphire Nitro+ RX 580 4GB
RAM : 2x4GB HyperX DDR3 (i believe its 1600mhz or 1800mhz)
PSU : CORSAIR VS450 450W
Storage Units : 2 old HDD's with both make 800GB lol (il change later)
Case : Segotep The Wind Black

amilmand

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Posts: 257

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#2   2018-08-20 22:35          
The resolving of the depth buffer needed by the dof and ao effects is the reason why there can not be direct gpu multisampling on the scene.
You can only use post-process antialiasing if reshade is active.
(there is SMAA, FXAA implemented and should be available from the reshade config menu (ofcourse this will not be as good as direct multisampling))