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Hakosabi
Posts: 157
Location: --- Occupation: Hakosabi Age: 34 V$: |
#1 2010-04-24 10:38 |
Nissan Skyline 2000 GT-R
The first GT-R Skyline appeared in February 1969. Called the PGC-10 (KPGC-10 for later coupé version) internally and Hakosuka (ハコスカ) by fans. Hako (ハコ) means Box in Japanese, and suka(スカ) is short for Skyline (スカイライン; Sukairain). It used the 2.0 L (1998 cc) S20 I6. This new DOHC engine produced 160 hp (118 kW, 180 N m), equal to the best sports cars of the time, and was similar to the GR8 engine used in the Nissan R380 racing car.
The GT-R began as a sedan, but a 2-door coupé version was introduced in March 1971. The cars were stripped of unnecessary equipment to be as light as possible for racing, and performed well at the track. The sedan racked up 33 victories in less than two years, and the coupé stretched this to 50 through 1972.[8] The C10 raced against many cars including the Toyota 1600 GT5, Isuzu Bellett GTR, Mazda Familia (R100) & Capella (RX-2) - even Porsche. In late 1971 the new Mazda RX-3 became the GT-R's main rival. The GT-R managed a few more victories before the RX-3 ended the GT-R's winning streak. It is claimed that the art of drifting began among Japanese racers when they purposely engaged their hand brakes as a way to oversteer on their GT-Rs.[citation needed] One such driver who is famous for this was Kunimitsu Takahashi. Now done : Working data, rpk, scripts, no error.log
Working with meshes, First time export to test meshes, looks fine.
Now i must ask you for help, i have question about rim, tyre size, some one can search some info, or if you know please tell me.
This post was edited by maryus_x90 (2010-05-06 13:21, ago) |
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maryus_x90 |
#2 2010-05-06 13:22 |
this is nfs shift ? anyways...please finish it
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Dopey_1974
Posts: 805
Location: Netherlands Zoetermeer (sweetlakecity) Occupation: Being Dopeyness Age: 49 V$: |
#3 2010-05-06 13:22 |
Nice Hako, thats a car we need for SLRR ( so i can wreck them, muhahaha)
Looks good. I think 15" or 16" will do, but i am a complete n00b so i really don't know why i answer that qeustion actualy. |
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Hakosabi
Posts: 157
Location: --- Occupation: Hakosabi Age: 34 V$: |
#4 2010-05-06 13:27 |
@Maryus, this car from shift, and here is a bit old pictures, i have tons of ref pictures, so i convert it, today will be more updates.
@Dopey, Eh, you are car wrecker. |
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Hudas
Posts: 459
Location: Lithuania Occupation: Age: 29 V$: |
#5 2010-05-06 13:42 |
skyline for wrecking , muhaha go go fun times drifting
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robban_9000
Posts: 355
Location: Sweden Occupation: robban_9000 Age: 33 V$: |
#6 2010-05-06 13:57 |
Awsome work sofar cant wait to see more.
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May God have mercy upon my enemies, because i wont.
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Dopey_1974
Posts: 805
Location: Netherlands Zoetermeer (sweetlakecity) Occupation: Being Dopeyness Age: 49 V$: |
#7 2010-05-06 14:03 |
# Hakosabi : @Maryus, this car from shift, and here is a bit old pictures, i have tons of ref pictures, so i convert it, today will be more updates. And you too Biatchhhhhhhhh # Hakosabi : Haters can think what you want, this is my drift matsuri car and for me it's to much cost buy new body parts, because i |
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Jesus Christ
Posts: 2977
Location: United Kingdom Occupation: Turning water into protein Age: 33 V$: LOAD£D |
#8 2010-05-06 14:32 |
tones of work left but good luck.
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Why be a KING when you can be a GOD?! |
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Noi5eB0mb |
#9 2010-05-06 15:16 |
OMG i ALWAYS wanted one of these in SLRR woohoo!! keep on going Blikkie!
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Hakosabi
Posts: 157
Location: --- Occupation: Hakosabi Age: 34 V$: |
#10 2010-05-06 18:35 |
# Jesus Christ : tones of work left but good luck. Tons of work - like? If you think this shift model don't have separate parts, i think you must think again, lol Yeah, need re-make underbody, engine bay bottom, because sides are same like real car, also interior, i have tons of ref pictures also have a great auto shop Santis Shouten and his gold hands. This post was edited by Hakosabi (2010-05-06 19:03, ago) |
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Hudas
Posts: 459
Location: Lithuania Occupation: Age: 29 V$: |
#11 2010-05-06 19:18 |
the overfender thingys are only on rear? or they will be made for front aswell? it looks weird with them on back only
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Hakosabi
Posts: 157
Location: --- Occupation: Hakosabi Age: 34 V$: |
#12 2010-05-06 19:22 |
The overfenders in rear are stock part of the car.
The overfenders in front of cars is aftermarket custom part, i will think about this in the future, let me finish stock one, please. |
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Hudas
Posts: 459
Location: Lithuania Occupation: Age: 29 V$: |
#13 2010-05-06 19:24 |
yeh no rushing , it just looked weird for me since i saw that before and didn't really got that stile
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Hakosabi
Posts: 157
Location: --- Occupation: Hakosabi Age: 34 V$: |
#14 2010-05-06 19:27 |
Then i saw first time, i think - wtf, weird something in back, but it looks nice with watanabe rims and yellow color
*LINK* |
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Jesus Christ
Posts: 2977
Location: United Kingdom Occupation: Turning water into protein Age: 33 V$: LOAD£D |
#15 2010-05-06 20:03 |
# Hakosabi : Tons of work - like? like? physics materials textures exporting coordinates etc etc etc... tons of work.. separating parts is EASY compared to scripting and shit as that takes time(talking about wheel positions) |
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Why be a KING when you can be a GOD?! |
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Hakosabi
Posts: 157
Location: --- Occupation: Hakosabi Age: 34 V$: |
#16 2010-05-06 20:14 |
Hm, don't know in the past it was hard, now with franco coordinates script for max is more easy, texturing and loading order is not so hard, physics also.
You know in the past it was hard and never finish mods, but svander give me inspiration to do something, i don't care if haters hate my work, i just making everything because i have fun to do this. Hmz.. Don't know of size, but i try use JDM rim pack 2 and Robban rims and they fit well, and i check a real car side view photo, looks like i get in right place. Also i check the clearens in the arcs so space i think good like real one, lol. This post was edited by Hakosabi (2010-05-06 20:31, ago) |
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CJ
Posts: 331
Location: Canada Brantford Occupation: Detail Whore Age: 30 V$: |
#17 2010-05-06 20:29 |
Loks Like a Great Project Help it see it in game soon
Added 3 minutes later: They look like thay Fit nicely |
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Jesus Christ
Posts: 2977
Location: United Kingdom Occupation: Turning water into protein Age: 33 V$: LOAD£D |
#18 2010-05-06 20:42 |
i would make it a little bit smaller... they look a bit bigger on real dial.
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Why be a KING when you can be a GOD?! |
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Hakosabi
Posts: 157
Location: --- Occupation: Hakosabi Age: 34 V$: |
#19 2010-05-06 20:53 |
First mesh bug
Second mesh bug Red KPGC10 |
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Jesus Christ
Posts: 2977
Location: United Kingdom Occupation: Turning water into protein Age: 33 V$: LOAD£D |
#20 2010-05-06 20:54 |
weld the verticles..
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Why be a KING when you can be a GOD?! |
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svander
Posts: 230
Location: Argentina Cordoba, Justiniano Posse Occupation: Modding SLRR Age: 27 V$: |
#21 2010-05-06 21:56 |
already seperated!!?
Amazing work! looking forward to see more |
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Klobsters
Posts: 48
Location: Latvia Occupation: Age: 27 V$: |
#22 2010-05-07 07:09 |
Love this Skyline! And as Grudas said, you just have to take the part where is that bug, press ctrl+a, set welding to 0,001 and press OK. The easiest way I think you should check all parts for this! Nice Work. Size is perfect too. I always can't make right size Can't wait for updates
BTW WE NEED MORE SMILEYS |
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slogun1993
Posts: 119
Location: Netherlands Occupation: Age: V$: |
#23 2010-05-07 08:13 |
best skyline ever made srsly. i want to see this finished great work and great cars
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k0k14a
Posts: 138
Location: Bulgaria Ihtiman Occupation: The SLRR Garage Age: 31 V$: |
#24 2010-05-07 09:29 |
Hakobashi nice car man
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maryus_x90 |
#25 2010-05-07 12:32 |
nice progress so far dude
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Hakosabi
Posts: 157
Location: --- Occupation: Hakosabi Age: 34 V$: |
#26 2010-05-12 23:24 |
Just a note for anyone who converts cars to SLR:R:
I don't give permission to convert any of my work in progress cars to SLR:R to anyone! I want to convert them myself! So don't even bother to ask me! Converting cars, taking my ideas is copy-cat. Hakosabi Shouten © VSTANCED.COM |
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Jesus Christ
Posts: 2977
Location: United Kingdom Occupation: Turning water into protein Age: 33 V$: LOAD£D |
#27 2010-05-12 23:33 |
# Hakosabi : well not really.. if there's no progress from you for a month or so and the car is sitting there in some game for e.g shift doing nothing.. why can't anyone convert it? they dont need YOUR permission as you're not involved in any of it |
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Why be a KING when you can be a GOD?! |
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CJ
Posts: 331
Location: Canada Brantford Occupation: Detail Whore Age: 30 V$: |
#28 2010-05-12 23:50 |
Yeah True lol
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Noi5eB0mb |
#29 2010-05-13 10:07 |
well , partly it is copy-cat-ing but yea as Jeezus said if a project is sittin there for a month with no progress then its considered abandoned so anyone can convert it
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maryus_x90 |
#30 2010-05-13 10:32 |
# Jesus Christ : well not really.. if there's no progress from you for a month or so and the car is sitting there in some game for e.g shift doing nothing.. why can't anyone convert it? they dont need YOUR permission as you're not involved in any of it+1...you are not the original author of the model so you can say that nobody is alowed to convert this |
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Hakosabi
Posts: 157
Location: --- Occupation: Hakosabi Age: 34 V$: |
#31 2010-05-13 12:00 |
Show time.. Working with underbody, don't like it at all.. Don't even know how must be done, i just use cylinder and plane, lol.
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maryus_x90 |
#32 2010-05-13 12:36 |
so far so good
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svander
Posts: 230
Location: Argentina Cordoba, Justiniano Posse Occupation: Modding SLRR Age: 27 V$: |
#33 2010-05-13 16:26 |
# maryus_x90 : so far so good |
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CJ
Posts: 331
Location: Canada Brantford Occupation: Detail Whore Age: 30 V$: |
#34 2010-05-13 20:22 |
looks Good broo !!!
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Hakosabi
Posts: 157
Location: --- Occupation: Hakosabi Age: 34 V$: |
#35 2010-05-13 20:45 |
Thank you Mr. Poly Whore,
Hm, i don't know how make nice under body like Robban or others, but i know one thing, i make how i can and i don't give a damn fuck how it looks, because it's a part of car and you don't show it in show of your rides, Now re-making under body, and got this so far, More Boolen, Extrude are coming. |
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maryus_x90 |
#36 2010-05-14 08:29 |
seemms to look good, start getting some shape
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Noi5eB0mb |
#37 2010-05-15 20:30 |
just find a texture bro thar should do the job just fine
Added 14 seconds later: *that |
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