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EL3GYFighter

de
Posts: 23

Location: Germany Baden-Württemberg (Shibukawa, Gunma, Japan in RP)
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Age: 22
V$: 6200
#1   2017-09-11 17:13          
So, after a while and many difficulties I managed to get myself together and make myself a kinda stable version of this nightmare of a beautiful game.

Since this game has (sadly) godawful Handling Physics and those that made it work dont want to share their files, I installed mindeliszz' Physics. What I wanted to ask is how do I increase the overall tire grip without fucking over the progress in getting myself a (so far) stable SLRR? Because my cars are drifitng all over the place even when they have like 100 HP.

Stevo2

th
Posts: 100

Location: Thailand
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Age: 62
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#2   2017-09-11 19:07          
Simple case of a Tyre java file, but as there are several it depends on how you want your game to be... realistic or otherwise.
The stock Tyre .class file (compiled by the stock java file) separates the tyres quite well I think (i.e. Street, Sport, Supersport, Drag Radial). I have modded my java to include Drift, but left the characteristics of the others as they were... if you want super grippy then you'll need to mod your own java really.

EL3GYFighter

de
Posts: 23

Location: Germany Baden-Württemberg (Shibukawa, Gunma, Japan in RP)
Occupation:
Age: 22
V$: 6200
#3   2017-09-11 19:26          
# Stevo2 : The stock Tyre .class file (compiled by the stock java file) separates the tyres quite well I think (i.e. Street, Sport, Supersport, Drag Radial)

Do these settings apply to Tyre mods you install as well? I wouldnt mind doing a bit of modding myself, I just really wanna be able to decide when I want to drift a corner or grip through it, even with AWD's I can only really steer when I drift, its like a bit more responsive NfS 2015 for me currently.

This post was edited by EL3GYFighter (2017-09-11 19:50, ago)