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Salamon
Posts: 2
Location: United States Occupation: Age: V$: |
#1 2017-08-02 16:41 |
So i want to try and drift in slrr im using bb93 is there anything i need to change or do i need certain physics? Im only asking because im super confused
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JF1
Posts: 1202
Location: Europe Occupation: Unmuting trial Age: V$: J+K=£V |
#2 2017-08-02 17:02 |
It really depends on the car, the control method and the car's physics, for example I'm easily able to drift in BB93's SLR:R, with 800-900HP and rear wheel drive, added to about 50 degrees of steering controlled using a XB360 controller. On a keyboard, 45 degrees is what I use. Also Light Edition is good for drifting.
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Stevo2
Posts: 100
Location: Thailand Occupation: Age: 62 V$: สองร้อย |
#3 2017-08-02 18:57 |
Tyres are another issue.. try practicing with 'Hard compound' control tyres, you'll find it easier... even with less than 300hp.
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bitelaserkhalif
Posts: 20
http://khaliffadhillah.blogspot.c... Location: Indonesia rice field Occupation: oof Age: 23 V$: idk |
#4 2017-12-23 09:19 |
use slrr editor, adjust it to 40-65 degree (mine is 60), and use mindelizz physics...
also get an engine with good amount of horsepower... and don't forget about controller (i'm using ps2 controller) i drifted with 2jz powered evo 6.. it's easy to pull it on |
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My site
cool vibreson |
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George_Monroe
Posts: 161
Location: Norway Valo City Occupation: V8 Car Maniac Age: 30 V$: |
#5 2017-12-23 09:53 |
Try to edit Java files - Tires physics. Download this file, and put it to: (Your Slrr version)\parts\scripts\rgearpart\reciprocatingrgearpart\SRC
Link And don't forget to do backup's of reciprocatingrgearpart directory. For Example: if (RT == tcSUPERSPORT, or TcSport, or tcDRAGRADIAL, depends what tires you use in game for drifting) // supersport tyre // { rubber_rigidity = 0.750; load_mul = 0.800*load_mul2; min_rollres = 0.004*roll_res_mul; // tyre: depends on contact patch friction = default_fric/rubber_rigidity; // tyre: static friction (compound efficiency) sliction = 0.760*slic_mul; // tyre: slip ratio (sliction*friction = slipfriction) frictn_x = 3.000; // tyre: longitudinal friction and sliction * ratio = horizontal friction and sliction loadsmooth = 0.250; compound_label = " soft compound racing tyre"; police_check_fine_value = 50.0; } else tcSUPERSPORT - Class of your Tires. rubber_rigidity = 0.750; Very usefull. the smaller the value, the higher the contact. you also can edit friction and sliction. p.s. rubber_rigidity = 0.050; for drag tires makes you car go 5 seconds on VTECK. good luck to your experiments. |
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ErwinFenyvesi23
Posts: 721
Location: Japan Osaka Occupation: JDM Car enthusiast Age: 29 V$: broke |
#6 2017-12-23 09:59 |
- SLRR Light Edition
- Drift mode : Medium - profit You can drift with stock suspension/tyres/engine etc. It's really easy to get good drifts with low-powered engines like the SR20DE or 4A-GE. Good luck and have fun ! Added 10 minutes later: oh , I forgot to mention. I drift with a steering wheel. It's really fun , you should try it if you have one. This post was edited by ErwinFenyvesi23 (2017-12-23 10:10, ago) |
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