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StratoWolf

it
Posts: 754

Location: Italy , Near Milan
Occupation: RPS13 and AE86 Connoiseur
Age: 22
V$: 54,860
#1   2017-03-15 21:04          
I want to convert Vice City (from GTA: Vice City) to SLRR but I have no knowledge of conveerting or any other complicaated stuff.

Any tips on how to get started?
Possible Italo/Japanophile

CURRENT RP LOCATION: Somewhere in Japan

doge

si
Posts: 3764
http://instagram.com/djuk.i.c/
Location: Slovenia
Occupation: professional parking lot hoonigan
Age: 25
V$: 웃
#2   2017-03-15 21:09          
Theres nothing complicated in making maps for slrr, just do some research yourself before you make threads
hint: TrackWizard.exe

"...he's a good boy, just as you'd expect from a shibe" -Bigg Boss93

Coprone

ee
Posts: 1366
http://instagram.com/coprone
Location: Estonia
Occupation: x
Age: 24
V$: 16,666
#3   2017-03-15 22:08          
Getting whole Vice City in SLRR would be a pain in the ass. Main reasons are getting all of it in 3DS max first; texture mapping; and then exporting (not hard but takes a lot time because of poly count). If you really want to create maps, start off with something easier. PM me if you want more info.
- coprone the pro mapper

StratoWolf

it
Posts: 754

Location: Italy , Near Milan
Occupation: RPS13 and AE86 Connoiseur
Age: 22
V$: 54,860
#4   2017-03-17 18:04          
Umm... ok?
Possible Italo/Japanophile

CURRENT RP LOCATION: Somewhere in Japan

THWOLF00

us
Posts: 260

Location: United States
Occupation: Northside Performance
Age: 23
V$: 83,281
#5   2017-03-23 17:29          
# Coprone : Getting whole Vice City in SLRR would be a pain in the ass. Main reasons are getting all of it in 3DS max first; texture mapping; and then exporting (not hard but takes a lot time because of poly count). If you really want to create maps, start off with something easier. PM me if you want more info.
- coprone the pro mapper

I Think I Might Take you up on the PM Thing if it's possible.