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StratoWolf
Posts: 754
Location: Italy , Near Milan Occupation: RPS13 and AE86 Connoiseur Age: 22 V$: 54,860 |
#1 2017-03-15 21:04 |
I want to convert Vice City (from GTA: Vice City) to SLRR but I have no knowledge of conveerting or any other complicaated stuff.
Any tips on how to get started? |
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doge
Posts: 3764
http://instagram.com/djuk.i.c/ Location: Slovenia Occupation: professional parking lot hoonigan Age: 25 V$: 웃 |
#2 2017-03-15 21:09 |
Theres nothing complicated in making maps for slrr, just do some research yourself before you make threads
hint: TrackWizard.exe |
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"...he's a good boy, just as you'd expect from a shibe" -Bigg Boss93 |
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Coprone |
#3 2017-03-15 22:08 |
Getting whole Vice City in SLRR would be a pain in the ass. Main reasons are getting all of it in 3DS max first; texture mapping; and then exporting (not hard but takes a lot time because of poly count). If you really want to create maps, start off with something easier. PM me if you want more info.
- coprone the pro mapper |
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StratoWolf
Posts: 754
Location: Italy , Near Milan Occupation: RPS13 and AE86 Connoiseur Age: 22 V$: 54,860 |
#4 2017-03-17 18:04 |
Umm... ok?
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THWOLF00
Posts: 260
Location: United States Occupation: Northside Performance Age: 23 V$: 83,281 |
#5 2017-03-23 17:29 |
# Coprone : Getting whole Vice City in SLRR would be a pain in the ass. Main reasons are getting all of it in 3DS max first; texture mapping; and then exporting (not hard but takes a lot time because of poly count). If you really want to create maps, start off with something easier. PM me if you want more info. I Think I Might Take you up on the PM Thing if it's possible. |
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