Author Message

dxg1997

us
Posts: 1476
http://https://www.youtube.com/ch...
Location: United States
Occupation: Certified GM Mechanic
Age: 26
V$: sure
#841   2014-12-29 00:26          
# ciprian97pop : hey, another question :D
how can I make my inventory to show more than 5 parts at a time? I know that I used some kind of mod once to be able to show me like 20 or more parts per page, and it also made this thing possible with the paint colors
do you know the name of the mod?
Thank you

# Bigg Boss93 : > delete your slrr
> install *THIS*

Problem solved

Added 57 minutes later:

How do I fix these trees in the winter Valo, Test track, and ROC place?


This post was edited by dxg1997 (2014-12-29 01:23, ago)

vwscirocco

us
Posts: 122

Location: United States
Occupation:
Age:
V$:
#842   2014-12-29 06:57          
# vwscirocco : How can I make these over fenders paintable?



Bumping

David_2709

de
Posts: 1987

Location: Germany
Occupation:
Age:
V$: 2750
#843   2014-12-29 08:03          
# ciprian97pop : hey, another question :D
how can I make my inventory to show more than 5 parts at a time? I know that I used some kind of mod once to be able to show me like 20 or more parts per page, and it also made this thing possible with the paint colors
do you know the name of the mod?
Thank you
Use my SLRR, BBs SLRR or the Paint Mod *LINK*

xSkyline

bg
Posts: 55

Location: Bulgaria Dobrich
Occupation: Student
Age: 24
V$:
#844   2014-12-29 14:38          
!Package conflict: multiple packages placed at the same location ( at parts\f_tires\scripts) Again this shit, I can't fix it... :wtf:

Hinata23

de
Posts: 787

Location: Germany Sauerland
Occupation: Waiting for a mate.
Age: 27
V$: broke
#845   2014-12-29 14:57          
Just remove f_tires folder and rpk from parts


I'm a noob :3

Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
Age:
V$: No
#846   2014-12-29 15:13          
# vwscirocco : Bumping
Take a diffuse texture superID, and add it in part's cfg as Texture SuperID.

This post was edited by KeeJay (2014-12-29 15:19, ago)

Driftphantom

us
Posts: 667

Location: United States
Occupation: AOW Sales Rep
Age: 27
V$:
#847   2014-12-29 15:24          
trying to get mr.sir's 326 power coils to work what do I do with the running gear map.xls ?
Roleplay:
Stance everything! Ex-Desk Jockey working at The Art of Wheels, a wheel and tire shop here in California. just trying to keep it classy. I love low cars. Dreams of achieving onikyan fitment
Car(s):
1998 Ferrari F355 Berlinetta (Argento Nurburgring Metallic) - V$59,000)
2015 Subaru BRZ Limited (Icae Silver Metallic) - V$18,000
1989 Toyota Celsior Type C (Flint Grey Pearl) - (sold)
2011 Toyota Prius (Winter Grey Metallic) - (sold)
2007 Nissan 350z Touring (Carbon Silver) - (sold)
2015 Ford Mustang 5.0 (Oxford White) - (Sold)
1993 Toyota Supra 2D Turbo Sport Top (Renaissance Red) - (sold)
2000 Honda s2000 ( Silverstone Metallic ) - (sold) (1st in RP lol)
1992 Honda Civic ( Frost White ) - SOLD
2006 Mitsubishi Lancer Evolution IX MR ( Electric Blue ) - TOTALED
KeeJay's Fanboy #003

xSkyline

bg
Posts: 55

Location: Bulgaria Dobrich
Occupation: Student
Age: 24
V$:
#848   2014-12-29 20:38          
# Hinata23 : Just remove f_tires folder and rpk from parts
It worked, thanks but I fixed it! :)

ciprian97pop

ro
Posts: 7

Location: Romania
Occupation:
Age:
V$:
#849   2014-12-30 04:08          
Hey
so my problem is that whenever I want to go in the city the game just crashes and leaves no error.log. it also happens when I'm on the test track and I pass a certain point of the map
can you please tell me what is the problem?

and yes, sometimes the game crashes and in the error log I find this
!Mighty error

I use 2.2.1 LE2MWM

also, thanks @David_2709 for the help. that mod does exactly what I wanted :)

vwscirocco

us
Posts: 122

Location: United States
Occupation:
Age:
V$:
#850   2014-12-30 06:47          
# KeeJay : Take a diffuse texture superID, and add it in part's cfg as Texture SuperID.

How exactly do I do that? Sorry for asking so many questions, I'm spending most of my free time trying to learn how to mod stuff :D

Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
Age:
V$: No
#851   2014-12-31 14:45          
I've made a little mistake - it's TypeID, not SuperID ;)
It's easy if you know basics. But I think that you don't know them, so I'll try to explain it as close I can.

1. Choosing proper texture

First, you need to check how mesh's .tex file is written. Let's use mine latest rim as example:

default_gray.png 0x00000020
Paintable.tga 0x000000C2
general_env_map.dds 0x000000C1

And the default_gray.png is a plain gray color texture (diffuse), and it's TypeID is 0x00000020.
You need to guess what texture is the proper one - you can check them in textures folder.

Some modders leave .tex files untouched, and you need to take the SuperID from RPK.

<FILE 00000002.res >
typeof	7
superid	0x00030003
typeid	0x00000020
alias	default_gray.png
isparentcompatible	1.00
</FILE>
<FILE 00000002.rsd >
sourcefile parts\RUF_R96\textures\default_gray.png
</FILE>

That method works, if modder loaded the diffuse texture in RPK. It can also be used from cars.rpk, and then, you need to take if from loading order.

<FILE 00000005.res >
typeof	14
superid	0x00030002
typeid	0x000000A2
alias	render
isparentcompatible	1.00
</FILE>
<FILE 00000005.rsd >
mesh 	0x000000D2
texture 0x000000C2
texture 0x00000020
texture 0x000000C1
</FILE>

But now it's try and run.
If the texture is loaded from cars.rpk, it'll be like 0x0003XXXX, like f.ex. 0x0003002A stands for default_gray.png.

2. Adding texture into part's .cfg

Open part's .cfg file. You don't know which is it? It's one of these in scripts folder. Look for something like XXXXXX_rl_fender.cfg.
Then, look for:

render		0x00000167
mesh		0x00000168
click		0x0000016B

And under mesh line add
texture 0xXXXXXXXX
Where 0xXXXXXXXX is TypeID of your texture - for example: texture 0x00000020

I think it should work, although, I'm not SLRR pro.

BTW: What does it mean?
!Class::getMethod: more matching methods found in file "java.game.VisualInventory" at line 78
I got it in BB's SLRR.

cate

mk
Posts: 822

Location: Macedonia
Occupation: annoying around
Age: 28
V$: 39.600
#852   2014-12-31 15:31          
How can i make this engine moveable?

Facepalm

gr
Posts: 1486

Location: Greece
Occupation: dunno
Age: 23
V$: 19,175
#853   2014-12-31 18:53          
How do I find which car causes the dealers to crash?

Bigg Boss93

it
Posts: 4024
http://rdbl.co/1Hmg5XL
Location: Italy - Sardegna
Occupation: Swimming out of the shit pool
Age: 30
V$: More than you can afford, pal.
#854   2014-12-31 19:40          
Sadly there's no way besides check mod by mod for errors(if you dont get anything in the log).
Anyways do you want a little suggestion? Install the CarMarket.class and Vehicle.class from my slrr(both at *\sl\Scripts\game\), it should prevent some crashes.. remind to start a new career once you do so. ;)

Added 2 minutes later:

# KeeJay : BTW: What does it mean?
!Class::getMethod: more matching methods found in file "java.game.VisualInventory" at line 78
I got it in BB's SLRR.

	public int addItem( Part part )
	{
line 78 ->	int	index = super.addItem( part );
		scrollTo( index );
		return index;
	}

Not sure what caused it tho, this is original slrr stuff, nothing i edited(you can find it in a stock VisualInventory.java too).
With so much drama in the V-S-T, it's kinda hard being Bigg B-O-double-S-ninetythree B)




Facepalm

gr
Posts: 1486

Location: Greece
Occupation: dunno
Age: 23
V$: 19,175
#855   2014-12-31 19:45          
Well we'll see how that goes. I mean, you know my computer HATES you to hell.

Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
Age:
V$: No
#856   2014-12-31 19:46          
Do I need to be worried about it? It only caused once, when I've been recripting Jaziba's 997. And I cannot reproduce it.

Bigg Boss93

it
Posts: 4024
http://rdbl.co/1Hmg5XL
Location: Italy - Sardegna
Occupation: Swimming out of the shit pool
Age: 30
V$: More than you can afford, pal.
#857   2014-12-31 20:02          
# Facepalm : Well we'll see how that goes. I mean, you know my computer HATES you to hell.
lmao yeah XD

Added 4 minutes later:

# KeeJay : Do I need to be worried about it? It only caused once, when I've been recripting Jaziba's 997. And I cannot reproduce it.
Probably some messed line or.. i dont really know, do you remember what had you exactly edited when it crashed?
With so much drama in the V-S-T, it's kinda hard being Bigg B-O-double-S-ninetythree B)




Facepalm

gr
Posts: 1486

Location: Greece
Occupation: dunno
Age: 23
V$: 19,175
#858   2014-12-31 20:23          
Strange, it worked.

Bigg Boss93

it
Posts: 4024
http://rdbl.co/1Hmg5XL
Location: Italy - Sardegna
Occupation: Swimming out of the shit pool
Age: 30
V$: More than you can afford, pal.
#859   2014-12-31 20:35          
B)
With so much drama in the V-S-T, it's kinda hard being Bigg B-O-double-S-ninetythree B)




Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
Age:
V$: No
#860   2014-12-31 21:13          
# Bigg Boss93 : Probably some messed line or.. i dont really know, do you remember what had you exactly edited when it crashed?

It was like replacing part with other one in PORSCHE_911.java

razer11

nl
Posts: 363
http://bit.ly/rzr11
Location: Netherlands Zuid-Holland
Occupation: Student
Age:
V$:
#861   2015-01-01 03:15          
Not sure if this is the right place to post it, but, how do I make interior decoration compatible with a car? ex. I want to add interior decoration to Fabian's Silverado, but it says that the part is incompatible. How can I make it compatible?
Also, How do I add spoiler slots to a car that hasn't got any?

Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
Age:
V$: No
#862   2015-01-01 14:54          
@Razer11 - you need to add slot for that decoration. Try to copy that slot from other car that have it.
If car don't have any spoiler slot, add it from different car too ;)



I know it's SLRR part of forum, bud I don't want to make new tread for this:
What can cause Forza Studio to crash on startup? It have been working before, but today, when I try to run it, I got instant crash. I've tried with reinstalling XNA Framework 3.1. I'm on 8.1, so I cannot reinstall .Net Framework 3.5 (many tutorials on web say to reinstall it).

razer11

nl
Posts: 363
http://bit.ly/rzr11
Location: Netherlands Zuid-Holland
Occupation: Student
Age:
V$:
#863   2015-01-01 15:02          
# KeeJay : @Razer11 - you need to add slot for that decoration. Try to copy that slot from other car that have it.
If car don't have any spoiler slot, add it from different car too ;)
How do I add a slot, and where do I do that? excuse me for being such a noob :P

Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
Age:
V$: No
#864   2015-01-01 16:36          
You don't need to excuse.

Well, I don't know it either :P

doge

si
Posts: 3764
http://instagram.com/djuk.i.c/
Location: Slovenia
Occupation: professional parking lot hoonigan
Age: 25
V$: 웃
#865   2015-01-01 20:31          
i installed matt env maps my acyd and they looked like shit like theres no env at all, and i put old env back, now it just looks like theres no envmaps, help!

Added 3 minutes later:

nvm fixed it

"...he's a good boy, just as you'd expect from a shibe" -Bigg Boss93

xSkyline

bg
Posts: 55

Location: Bulgaria Dobrich
Occupation: Student
Age: 24
V$:
#866   2015-01-02 17:46          
java.game.parts.engines.MC_Prime_SuperDuty.MC_block:updatevariables (line:79)
java.game.parts.bodypart.Chassis:updatevariables (line:567)
java.game.cars.MC_models:updatevariables (line:24)
This sh*t happens when I put DTM,Prime or MC V8 engine from Devil's V8 pack on a MC.

Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
Age:
V$: No
#867   2015-01-02 18:05          
# KeeJay : I know it's SLRR part of forum, bud I don't want to make new tread for this:
What can cause Forza Studio to crash on startup? It have been working before, but today, when I try to run it, I got instant crash. I've tried with reinstalling XNA Framework 3.1. I'm on 8.1, so I cannot reinstall .Net Framework 3.5 (many tutorials on web say to reinstall it).
Bump.

Coprone

ee
Posts: 1366
http://instagram.com/coprone
Location: Estonia
Occupation: x
Age: 24
V$: 16,666
#868   2015-01-02 18:19          
How should I get a high poly model from 3DS Max '12 to Max 5? Before I used to export & import as .3ds, but it doesn't allow to export more than 64K vertexes. I think I've already tried other exporting plugins that work for both...

razer11

nl
Posts: 363
http://bit.ly/rzr11
Location: Netherlands Zuid-Holland
Occupation: Student
Age:
V$:
#869   2015-01-02 18:22          
Try to use .fbx, I've tried it on many models and it works the best.

Coprone

ee
Posts: 1366
http://instagram.com/coprone
Location: Estonia
Occupation: x
Age: 24
V$: 16,666
#870   2015-01-02 18:27          
Now when I imported it into 5, choosed the settings & then pressed OK, nothing happens & there's no model lol.

razer11

nl
Posts: 363
http://bit.ly/rzr11
Location: Netherlands Zuid-Holland
Occupation: Student
Age:
V$:
#871   2015-01-02 18:29          
Did you choose the right version in the .fbx exporter?
When using the .fbx exporter, go to ''Advance Options'' then into '' FBX File Format'' and choose this format:

Coprone

ee
Posts: 1366
http://instagram.com/coprone
Location: Estonia
Occupation: x
Age: 24
V$: 16,666
#872   2015-01-02 18:33          
Odd. Still doesn't happen anything in Max 5...

razer11

nl
Posts: 363
http://bit.ly/rzr11
Location: Netherlands Zuid-Holland
Occupation: Student
Age:
V$:
#873   2015-01-02 18:37          
Have you tried to center the model to the point 0,0,0?
If that doesn't work either, try to set fbx version to 2006, or try to use .obj instead.

ciprian97pop

ro
Posts: 7

Location: Romania
Occupation:
Age:
V$:
#874   2015-01-03 00:23          
!Script error

Thread: THRD-RUNVMI Dummy.handleEvent
Error: Thread::evalName: null.methodcall()

java.game.CarMarket:enter (line:290)
java.game.GameLogic:changeActiveSection (line:784)
java.game.Garage:osdCommand (line:1573)
java.render.osd.Gadget:sendMessage (line:211)
java.render.osd.Button:click (line:31)
java.render.Group:handleEvent (line:178)


I get this error everytime I try to go to the(any) car dealer
does anyone knows how to get rid of the error?

Holy Shit Man

pl
Posts: 2554

Location: Poland
Occupation: Faking skills like a pro
Age:
V$: No
#875   2015-01-03 10:10          
You have:
a) broken dealer script
OR
b) mod (car) which breaks a dealer (badly scripted VT or something)

Coprone

ee
Posts: 1366
http://instagram.com/coprone
Location: Estonia
Occupation: x
Age: 24
V$: 16,666
#876   2015-01-03 13:45          
I still didn't managed to get it working with FBX. Also I didn't manage to find OBJ plugin for Max 5 so far, so I'm trying to export part by part & then put all together in Max 5. Any simpler ideas would be appreciated :)

Added 25 minutes later:

Plus, I don't know what the that means when I compile track RPK with track wizard
Error! node 00006764 <> has children outside!

Added 1 hour 19 minutes later:

Okay I managed to get model into Max 5 by one export, but I still do have problem about the children outside error... Does anyone have any experience with it?

This post was edited by Coprone (2015-01-03 15:30, ago)

Bigg Boss93

it
Posts: 4024
http://rdbl.co/1Hmg5XL
Location: Italy - Sardegna
Occupation: Swimming out of the shit pool
Age: 30
V$: More than you can afford, pal.
#877   2015-01-03 15:34          
press enter until it finish, it should work
With so much drama in the V-S-T, it's kinda hard being Bigg B-O-double-S-ninetythree B)




Coprone

ee
Posts: 1366
http://instagram.com/coprone
Location: Estonia
Occupation: x
Age: 24
V$: 16,666
#878   2015-01-03 15:39          
Thanks, it worked! You saved my day! oh, wait, you saved my life :)

ciprian97pop

ro
Posts: 7

Location: Romania
Occupation:
Age:
V$:
#879   2015-01-04 17:33          
How awesome would it be if someone around here, with a game with many cars and parts would make a torrent of the game and post it here? :D
It would help alot the new people who only want a working game with many parts and cars :)

mindeliszz

lt
Posts: 547

Location: Lithuania
Occupation: Occupied
Age: 29
V$: One Million Kebabs
#880   2015-01-04 17:59          
no one has working game with many mods xD
yes