Author | Message |
Coprone |
#1801 2016-09-09 13:03 |
"The procedure entry point CreateDXGIFactory2 could not be located in the dynamic link library C:/WINDOWS/SYSTEM32/d3d11.dll"
That's the error I get when starting the game, I have to skip that error like 15 times to make the game start... I have that dll there. |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#1802 2016-09-09 13:22 |
Install DirectX 9. There's no way SLRR can run Dx11
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tyretear
Posts: 423
Location: Turkiye Occupation: Age: 23 V$: 3978 V$ |
#1803 2016-09-09 16:36 |
How should I edit the rpk for put any wings (which are from packs) on trunk?
(I know I asked so much question, sorry) |
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couger389
Posts: 213
Location: United States Occupation: Destroying frames and taking names Age: 26 V$: |
#1804 2016-09-12 09:11 |
Does anybody have a fix to keep the mopar engine pack from crashing the game in the air delivery section?
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Will this fit in my honda? -Moog 2014
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couger389
Posts: 213
Location: United States Occupation: Destroying frames and taking names Age: 26 V$: |
#1805 2016-09-22 02:12 |
I installed a car mod and it doesn't show up in the catalog?
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Will this fit in my honda? -Moog 2014
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mchejter
Posts: 73
Location: Poland Occupation: Car mechanic Age: 29 V$: |
#1806 2016-10-13 16:05 |
hey,i have bb version of slrr and i downloaded sr20 engine. in slrr editor it shows up but i cant find it in game. any help?
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#1807 2016-10-13 16:33 |
Answer is simple, that SR20 is made for 2.3.0LE, and BB's SLRR is 2.2.1MWM.
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mchejter
Posts: 73
Location: Poland Occupation: Car mechanic Age: 29 V$: |
#1808 2016-10-14 00:54 |
but i had it once before and it worked really good.
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Kazern
Posts: 463
Location: Australia tassie Occupation: watching sh*t get hectic Age: V$: 19,650 |
#1809 2016-10-24 09:02 |
ok so i installed the physics beta mod and now my game wont launch is there anyway to fix it without re installing the whole game ? ---
!Script error Thread: THRD-CREATE Error: Thread::evalName: null.methodcall() java.game.parts.Part:load (line:149) java.game.parts.rgearpart.reciprocatingrgearpart.Brake:load (line:82) java.game.parts.CMS_Brakes.Disc:load (line:30) java.game.parts.Part:createFromFile (line:117) java.game.parts.Part:load (line:145) java.game.parts.bodypart.Chassis:load (line:256) java.game.parts.Part:createFromFile (line:117) java.game.Vehicle:load (line:494) java.game.MainMenuDialog:show (line:198) java.game.MainMenu:enter (line:23) java.game.GameLogic:changeActiveSection (line:828) java.game.GameLogic:<init> (line:360) java.game.Init:<init> (line:24) |
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Lagano
Posts: 1739
Location: Slovenia West side Occupation: Taking it easy Age: 24 V$: :$V |
#1810 2016-10-24 14:43 |
Don't replace the scripts for brakes, maybe it will work then.
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palino6666
Posts: 282
Location: Slovakia TrenchTown Occupation: Student Age: V$: 15 105 |
#1811 2016-10-30 09:16 |
Hi, I have an annoying problem and with MWM modom.Dal him to play games without zálohovnia dream and now I'm not happy, so I want to ask if there is any way to preserve most of the game (cars / parts / Save / maps) ??
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RP cars:
MK2 2.3 V5 BMW E36 Touring 2JZ BMW E36 sedan 325i BMW E30 sedan 316i BMW E30 Touring 318i VW Passat B5 TDI |
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tyretear
Posts: 423
Location: Turkiye Occupation: Age: 23 V$: 3978 V$ |
#1812 2016-11-12 14:17 |
how I can delete a part complately in game? I deleted bits of some parts at rpk but this just made it invisible.
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hexorrr
Posts: 1497
Location: Greece Occupation: ....... Age: 38 V$: |
#1813 2016-11-12 14:39 |
^ Delete the .cfg files of the parts which are inside the scripts folder of the mod. ^
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xavier
Posts: 4
Location: Jamaica Occupation: Age: V$: |
#1814 2016-11-15 18:22 |
How can I fix this? When I build the engine it starts and everything but it shows that the engine is blown event after the first start and it stays in that position |
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#1815 2016-11-15 18:37 |
You fix that by not using leaked mods HUEHUEHUE
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Lagano
Posts: 1739
Location: Slovenia West side Occupation: Taking it easy Age: 24 V$: :$V |
#1816 2016-11-15 21:40 |
^ lol
I see that's the MagnumForce 2JZ, i know it breaks down very quickly. Try to set a lower redline. About the position, download THIS so you can move the engine around. |
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xavier
Posts: 4
Location: Jamaica Occupation: Age: V$: |
#1817 2016-11-15 22:51 |
tyretear
Posts: 423
Location: Turkiye Occupation: Age: 23 V$: 3978 V$ |
#1818 2016-12-05 15:55 |
how to make a car mod attchable for doge's jack?
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piotrek18tw
Posts: 2
Location: Poland Occupation: Age: V$: |
#1819 2016-12-18 18:34 |
Problem with E31 fixed.
Does anyone know how to put ANY reg plates into 2.3.1? Is it possible to get invictus license plates from vanilla 2.2.1 or sth? |
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Lagano
Posts: 1739
Location: Slovenia West side Occupation: Taking it easy Age: 24 V$: :$V |
#1820 2016-12-18 19:00 |
Here's some plates. *LINK* Not sure if it works with 2.3.1 but just try it.
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piotrek18tw
Posts: 2
Location: Poland Occupation: Age: V$: |
#1821 2016-12-18 20:46 |
Yee, I tried them. The thing is that these plates are not showing up in catalog, even after editing in BORAT. Maybe other way...
How to change plates u linked up to make them working as a wing, which is visible for all cars? if it would work like this, then I can just attach more spoilers to bumpers |
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tyretear
Posts: 423
Location: Turkiye Occupation: Age: 23 V$: 3978 V$ |
#1822 2016-12-20 15:01 |
# tyretear : how to make a car mod attchable for doge's jack???? |
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Lo0KaH
Posts: 135
http://www.youtube.com/channel/UC... Location: Croatia Popovaca Occupation: Remaking menus and other $h1z Age: 23 V$: 2 000 |
#1823 2016-12-24 21:05 |
I get this bullcrappa all the time. Help pls. |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#1824 2016-12-24 21:53 |
I think you might have used unsupported character in these javas. Or wrong encoding. But I'm not expert on these things
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eriserikas9
Posts: 13
Location: United States California, Los Angeles Occupation: Age: 23 V$: 20000 |
#1825 2017-01-02 21:53 |
doge
Posts: 3764
http://instagram.com/djuk.i.c/ Location: Slovenia Occupation: professional parking lot hoonigan Age: 25 V$: 웃 |
#1826 2017-01-02 21:59 |
hahahahhaahah really dude
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"...he's a good boy, just as you'd expect from a shibe" -Bigg Boss93 |
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holeecrab
Posts: 882
Location: Indonesia Occupation: Delusional Artist Age: 26 V$: vipka |
#1827 2017-01-03 03:47 |
welp? trying to put both mark II mods and cresta, nothing works because of this
MKII: Cresta: |
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Drifter-N1k3
Posts: 10
http://https://www.youtube.com/ch... Location: Lithuania Occupation: Photography,filmmaking Age: 122 V$: 3dollar |
#1828 2017-01-06 17:21 |
I can't write any numbers when saving a car, i need to save a car with a name - "test" but it doesn't write the "1". Any solutions ?
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#1829 2017-01-06 17:35 |
Don't use numpad
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eriserikas9
Posts: 13
Location: United States California, Los Angeles Occupation: Age: 23 V$: 20000 |
#1830 2017-01-08 21:07 |
I cant install battery to car, it just doesnt let me to. I have to do smth in editor, or what?
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echo4890
Posts: 7
Location: United States Occupation: Age: V$: |
#1831 2017-01-08 21:21 |
Installed my old modds from my vlad SLRR, yet it gives me the node error on any of them except for cars. Help!
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#1832 2017-01-08 21:29 |
SLRR by Vlad (and Jack) are custom SLRR installs with edited catalogs and such; mods taken from these won't work on regular SLRR (no matter the version)
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echo4890
Posts: 7
Location: United States Occupation: Age: V$: |
#1833 2017-01-08 21:34 |
OK, thanks
Added 8 minutes later: Will any mods work for Jack and Vlad though, however? This post was edited by echo4890 (2017-01-08 21:43, ago) |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#1834 2017-01-08 22:42 |
They may. They may not. There isn't a rule. However, it's always recommended here to get BB's SLRR and mod it on your own
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echo4890
Posts: 7
Location: United States Occupation: Age: V$: |
#1835 2017-01-08 23:31 |
Thats what I'm doing, thx!
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Lo0KaH
Posts: 135
http://www.youtube.com/channel/UC... Location: Croatia Popovaca Occupation: Remaking menus and other $h1z Age: 23 V$: 2 000 |
#1836 2017-01-14 11:14 |
Well I have some issues with my copy of slrr
I have a significant amount of mods, and i went through them many times already as it randomly crashes with no error log but now it's fine,other than these few bugs: 1) Sometimes, when the game crashes, it deletes all my garage cars. ALL OF THEM. 2) If it crashes when exiting or sometimes still in game, the parts go gray and unpaintable (if they go unpaintable in game, the game is inevitably gonna crash). I NEED A FIX FOR THIS, IT'S F*****G ANNOYING. 3) Sometimes, the rim catalog just crashes for no apparent reason. Also if someone could help me rescript the 2UZ i have to match the real specs of the engine, i'd be happy (can't think of a better word, sorru) |
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Drifter-N1k3
Posts: 10
http://https://www.youtube.com/ch... Location: Lithuania Occupation: Photography,filmmaking Age: 122 V$: 3dollar |
#1837 2017-01-18 13:50 |
How to get rid of the loading menu?
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CreeperPwner
Posts: 12
Location: Lithuania Occupation: Age: 34 V$: |
#1838 2017-01-21 21:21 |
Does anyone know of a way to be able to change the steering angle of a car ingame instead of scripting or slrr editor?
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#1839 2017-01-21 21:26 |
You cannot change it in-game as it, but you can change it in _main.cfg file of your car. I don't know which value though, so I can say SLRR Editor is the fastest way
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CreeperPwner
Posts: 12
Location: Lithuania Occupation: Age: 34 V$: |
#1840 2017-01-21 21:41 |
oh ok since im impatient ive started trying to script a slider into the chassis it probably wont work but ah well
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