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SupraTurbo
Posts: 8
Location: United States Oklahoma Occupation: Age: V$: |
#1 2017-01-13 05:14 |
What's up, it's been awhile.
Anyways, I built a 450 hp GT-R with a Devil's V8 the other day and managed to rocket it to over 310mph in less than 10 seconds, doing burnouts in every single gear. I crashed it into a pole a few seconds later. Pretty annoyed by this shit. Is there anyway to fix this in order to make the horsepower to speed ratio more believable? Share your experiences or possible fixes for the issue here. |
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'93 Supra Turbo 6-speed built 3.0
'04 RX-8 6-speed slammed on 19s |
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THWOLF00
Posts: 260
Location: United States Occupation: Northside Performance Age: 23 V$: 83,281 |
#2 2017-03-06 23:45 |
The Gearing would help a bit tbh. Other than that. i have no clue.
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#3 2017-03-07 00:20 |
I've always wanted a fix for that, there's probably some value that needs to be edited on some of the source engine javas but i've never really messed with them and probably nobody else did either.
So in short, there's no fix for it, just use another, less powerful, engine |
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Sleepin mOnkey
Posts: 2459
Location: Japan Universe, Milky way ,Solar system, Earth Occupation: Automotive engineer Student Age: 33 V$: 14.750 |
#4 2017-03-07 01:20 |
I ve read in slrr br that the Fps Can make cars fasters.
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Roleplay: A engine Builder and tuner that lives in Japan and Builds cool stuff. Cars: Corolla Levin coupe Tog/show car 180SX s13 350hp SR20DET 6MT Babe 1 Supra Sz JZA80 2jz-Gte Vvt-i 2000's Hotboi 240sx Vert HOTBOI 2 CLICCC... |
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NikiLauda
Posts: 84
Location: Italy Occupation: NikiLauda Age: V$: |
#5 2017-03-07 01:22 |
In my opinion , the car may be the problem. I find Slrr to be pretty realistic on hp/et ratio , with a realistic weight into the equation.
For example , a full weight 1993 mustang with street tires , 350-400hp (302 ford with a turbo kit) and stock suspension may run around high 12s low 13s. |
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ParkerFM01
Posts: 866
Location: Canada Occupation: pizza man Age: 22 V$: h |
#6 2017-03-07 02:37 |
# Sleepin mOnkey : I ve read in slrr br that the Fps Can make cars fasters.Correct. Playing in windowed mode rather than fullscreen increases the speed of cars. I can't explain why, but it just does. /shrug |
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'09 Mazda 3 - Eibach Sportline Springs - Custom fab 2" straight pipe - 15" RTX Unknown wheels
'98 Civic DX - This bitch STOCK |
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Holy Shit Man
Posts: 2554
Location: Poland Occupation: Faking skills like a pro Age: V$: No |
#7 2017-03-07 06:53 |
Because FPS driven physics. The more FPS the faster game works.
BB is right though, there is some inertia value on crankshaft (iirc) that can make even 50hp engine act like rocket thruster |
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Coprone |
#8 2017-03-07 09:53 |
To avoid wheels spinning at every gear, adjust ABR from settings. That'll also affect your acceleration.
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holeecrab
Posts: 882
Location: Indonesia Occupation: Delusional Artist Age: 26 V$: vipka |
#9 2017-03-07 16:49 |
since everyone's here's been mention that SLRR is using FPS driven physics engine...
try to limit your FPS by putting some vsync |
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RedCarDriver
Posts: 1211
Location: United States Arizona Occupation: it's complicated... more complicated than my relationships Age: 30 V$: 86310 |
#10 2017-03-07 20:30 |
I don't tend to have this problem; if anything, cars seem to be a little bit too slow to me.
Maybe something is wrong with the car? Post your dyno curve and info sheet. |
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Bigg Boss93
Posts: 4024
http://rdbl.co/1Hmg5XL Location: Italy - Sardegna Occupation: Swimming out of the shit pool Age: 30 V$: More than you can afford, pal. |
#11 2017-03-07 20:37 |
Thinking more about it, i think i remember someone mentioning, a long time ago, about how sl did have different quarter mile speed with the same car by simply changing pc.
The dude had stated that he had longer times when on a single core than when on a multi core, which could actually be real considering the different clocks etc.. but i have no clue XD |
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SupraTurbo
Posts: 8
Location: United States Oklahoma Occupation: Age: V$: |
#12 2017-05-06 20:04 |
Ran in windowed mode. Problem solved. Strange...
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'93 Supra Turbo 6-speed built 3.0
'04 RX-8 6-speed slammed on 19s |
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BLiTZ
Posts: 606
Location: Romania Occupation: disregarding females acquiring currency Age: 10 V$: |
#13 2017-05-06 22:00 |
FPS actually affects speed,try at 0.500 speed and you will see it going up really fast over the engine capacities
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2K00L4SK00L
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