Author | Message |
gding
Posts: 3
Location: Argentina Occupation: Age: V$: |
#1 2016-10-07 15:05 |
Hello every users of VStanced
Well, I started to convert a NFS:SHIFT 2 car to slrr, after a lot of tries, now i know how to load the textures in the .RPK, but, i can't see the glass/windows transparent, it is a gray color and no transparency. And my question is, how i can make it in 3DS 5?. PD: i'm using the original Glass material of nfs shift with the extension .DDS |
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tyretear
Posts: 423
Location: Turkiye Occupation: Age: 23 V$: 3978 V$ |
#2 2016-10-07 15:22 |
Use this ones:
*LINK* |
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gding
Posts: 3
Location: Argentina Occupation: Age: V$: |
#3 2016-10-07 18:29 |
tyretear
Posts: 423
Location: Turkiye Occupation: Age: 23 V$: 3978 V$ |
#4 2016-10-08 10:41 |
# gding : Thanks!, I didn't look in that section , now looks transparent!, I had troubles with the rest of the textures (1 don't show up, and other mixed with other texture), but i can fixed it (I don't deleted the texture of the glass script on the .rpk).I'm curious, which car you converted? |
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gding
Posts: 3
Location: Argentina Occupation: Age: V$: |
#5 2016-10-08 13:43 |
# tyretear : I'm curious, which car you converted? Mazda RX-7 FD3S |
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