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Kaoru

bg
Posts: 742

Location: Bulgaria Burgas
Occupation: 知らないの人
Age: 29
V$:
#1   2012-01-15 09:45          
Ok guys i recently started trying to add some rims to slrr myself but i have a problem



How can i reduce the space between the rim lip and the tyre

Mario

bg
Posts: 703

Location: Bulgaria Sofia
Occupation: Fast way
Age: 121
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#2   2012-01-15 12:01          
maybe export coordinates
Try to export from 0 0 0

Jesus Christ

uk
Posts: 2977

Location: United Kingdom
Occupation: Turning water into protein
Age: 33
V$: LOAD£D
#3   2012-01-15 12:15          
move the rim in max back or forward and re-export
Why be a KING when you can be a GOD?!

Kaoru

bg
Posts: 742

Location: Bulgaria Burgas
Occupation: 知らないの人
Age: 29
V$:
#4   2012-01-15 13:45          
Tnx guys its fixed i exported it from 0.0.0 but it didnt fix so i moved it around as jc said and it worked

Ok another problem



any 1 got an idea what those red dots are?

This post was edited by dreadwish (2012-01-15 16:11, ago)

Franco

ar
Posts: 1082

Location: Argentina hmmmm
Occupation: Franco
Age: 32
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#5   2012-01-16 20:44          
bad mapping in 3ds max